Ubisoft has revealed that a "small team" at the company’s Shanghai branch is currently working on a sequel to Tom Clancy’s EndWar.
Speaking to VideoGamer.com, creative director Michael De Plater revealed that the follow up to the popular voice-controlled RTS will place more of a focus on the single player storyline, as well as the contrast between factions.
"Giving more attention to the single-player is straightforward to address and will make the game a lot of fun," said De Plater.
"Changing the way the combat chain works, the paper, scissors, rock, and adding the differentiation between the three factions, again it’s not something that’s even necessarily hard to do; it’s something that we chose not to do with the accessibility."
“We’ve solved lots of the hardest problems, which are accessibility, camera, controls, rendering that many characters, having that game work in 3D, our online as well, having persistent campaigns, having persistent player armies, so we’ve kind of done the hard stuff. There’s a really clear path forward there."
Elsewhere, De Plater revealed that the original EndWar has shifted 1.5 million copies worldwide to date, making it the most successful recent RTS offering bar Halo Wars.
As for a projected release date, the executive was unable to divulge any specific launch plans: "I couldn’t put a time on it. Basically the thing is stepping back and looking at, in particular those two issues that we can address, and wait and see," he said.