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Ultra Street Fighter IV PS4 patch released

Capcom has released the latest patch for the PlayStation 4 version of Ultra Street Fighter IV.

As previously reported, the current-generation version of the seminal fighting game’s latest incarnation (and hopefully, last—do we really need another version of SFIV?) has been plagued by various issues since launch. 

Here’s the full line-up of patch fixes. Check out our review of Ultra Street Fighter IV on PS4 here.

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Reduce interface lag within menus

Addressed disappearing projectiles

Fixed Decapre’s teleport animation

Fixed Rolento’s audio glitch (during victory screen)

Fixed missing SFX for Red Focus attack

Fixed Akuma’s stomp SFX not playing

Addressed bottom portion of the ON/OFF text being cutoff under the graphics settings in the Options menu

Removed extra character ¦ that was sometimes displayed in Leaderboards at the end of a player’s name even if they have not set it to be there

Fixed issue when seeking an Arcade match-up with LAN cabled disconnected and then starting up training results in a message ID being displayed

Addressed Online IDs not appearing correctly

Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD position does not move with it and is displayed at the default position

Anisotropic Filtering (AF) changes to decrease blur

Fixed appearance of white box after backing out of a command list menu

Addressed Fight Request issue in Arcade Mode