Uncharted 4: A Thief’s End will feature real-time cutscenes for the first time in the franchise’s history, developer Naughty Dog has revealed.
Speaking during the latest PlayStation series ‘Conversations with Creators,’ Anthony Newman, Uncharted 4’s co-lead designer, said that Nathan Drake’s character model is the same in-game as he is in the cutscenes, offering a seamless transition between storytelling and gameplay.
"We’re actually doing real-time cutscenes in Uncharted 4, which is a new step for us," said Newman. "You’re not going to see those black bars that we used to have in between gameplay and cutscenes. That’s going to let us be so much more expressive and really get that seamlessness between the storytelling and the gameplay. Which we already do very well, but it’s going to allow us to take it to that next level.
"That super great-looking Nathan Drake that’s in the cutscenes–that’s going to be the guy you have the whole time. The lighting model is nearly identical. All of that emotion you get across in the cutscenes, you’ll have in gameplay all the time."
Uncharted 4 is due out exclusively on PS4 in spring 2016 following a delay from its initial late 2015 window. Read our E3 2015 preview here. Naughty Dog has billed the game as the ‘final chapter‘ for Drake, and confirmed the game’s multiplayer will run at 60fps.