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Visceral: Dead Space 2 multiplayer will ‘surprise and excite’

Steve Papoutsis, executive producer on Visceral horror sequel Dead Space 2, has moved to quell fears over the game’s multiplayer mode, promising the feature will ‘surprise and excite’ punters who fear it’s inclusion may lead to a watered down single player experience.

Speaking during a chinwag with the folks at EDGE, Papoutsis stated, “I think that until people see what we’re doing with the multiplayer there’s always going to be speculation and we encourage that."

"It’s exciting for us that people care about what we’re doing and in the months to come when we start talking more about what we’re doing with multiplayer I think people are going to be excited, and some of those people who are maybe concerned that we’re doing something weird or watering down the singleplayer experience to create the multiplayer are going to be surprised, and pleasantly so."

He went on to add that the developer is "not putting that [multiplayer] component in the singleplayer game," and emphasised that Visceral is working hard to ensure the solo offering is "as good as it can possibly be."

“We actually have the luxury of having another team that’s working with us [on multiplayer]. We’ve taken people that made the original Dead Space and given them the goal of making a very compelling and uniquely Dead Space multiplayer game,” he explained.

"Those guys sit with us, work with us, and they understand how important it is to make sure that whatever we do on the franchise is extremely high quality and is extremely seated in the Dead Space universe."

Dead Space 2 is pencilled in for release in early 2011 on PS3, PC and Xbox 360.