Saber Interactive has lifted the wraps off the World War Z 1.09 update patch notes for you to digest, otherwise known as Kill It With Fire. The update is pretty hefty, weighing in at 15GB for the PlayStation 4 version of the game, so keep that in mind if your hard drive is looking pretty stocked.
World War Z 1.09 Update Patch Notes
Grab the full World War Z 1.09 update patch notes below.
New Features
- Added a new chapter in the NY Episode
- Added a new chapter in the Moscow Episode
- Added Prestige Ranks that will grant players unique rewards:
- Prestige perks
- Unique weapon variants
- Portrait frames
- Added Flamethrower heavy weapon
- Added option to enable any mutators in private lobby
- PvP characters will now use character customization from PvE
- Added option to play Challenge Mode offline
- Added Halloween trinket reward for playing at least one match during Halloween week Oct 25 – Nov 5.
AI
- Infector is now 25% more vulnerable to normal firearms
- Fixed issue with melee sometimes not pushing back zombies in front of the player
Difficulty
- Removed 4 Skulls (“VERY HARD”) difficulty, as it was the least played difficulty
- HARD difficulty is slightly harder:
- Reduced player health from 75 to 60
- Reduced player revive limit from 3 to 2
- Increased number of zombies by 10%
- INSANE is slightly easier:
- Increased player health from 25 to 30
- Reduced Normal and Special Zombies difficulty health modifier from +100% to +75%
Perks
- Improved random feature for all perks that have a chance to trigger. Instead of pure random, the game will use weighted random. For example, if a perk has a 25% chance to trigger, this means that it is guaranteed to trigger on the 4th try. This will result in less unlucky or lucky streaks for perks like “% chance not to use med kit when healing”.
- “Sugar Coated” perk will now grant temporary health to the player who got healed, just as it is written in the description
- “Second Wind” perk will now also grant 3 second masking effect on activation
UI
- Added potential rewards display in Episode screen
- Minor UI and localization fixes
Stability
- Fixed several gameplay crashes
Levels
- Fixed number of explosive charges spawning in Japan 2 level
- Fixed some gameplay bugs that were causing inability to progress in levels
General fixes
- Fixed issue with “Comfort Zone” mutator that was causing damage to players even if the distance conditions were met
- Fixed issue that was launching player into the air on uneven surfaces
- Fixed issue that was causing players to clip through geometry during vault animations
- Fixed rare issue that was resulting in players picking up additional magazine for heavy weapons
- Fixed issue with Molotov dealing damage directly to health instead of temporary health that was granted by Stim Pistol or other sources