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Yoshinori Kitase provides update on Final Fantasy VII remake

Mainstay Square Enix game director Yoshinori Kitase, the man responsible for 1997’s Final Fantasy VII, has provided fans with an update to the now-in-development remake of critically acclaimed original.

In an interview with weekly Japanese magazine Famitsu, Kitase-san shared some interesting tidbits pertaining to the production phase of the remake of Final Fantasy VII, namely that of its visual direction as well as the discussion around what shape the battle system could potentially take.

“We’re starting to see the visual direction,” Kitase revealed. “On the other hand, we’re currently working out the battle system and such through trial-and-error.”

“Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it.

“Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players.

“Please don’t ask about how far into development we are and such. (Laughs.)”

The much-hoped-for remake of Final Fantasy VII was announced back in June of this year at Sony’s E3 press conference to feverish reception, with ‘reaction’ videos to the news clogging up YouTube for days after.

There’s currently no release date penned in for the game, but don’t expect it any time soon.

What do you hope to see in the remake of Final Fantasy VII? Give us your thoughts in the comments section below.

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