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  2. Current: Tag: Unity Runtime Fee

Tag: Unity-runtime-fee

News

Unity Has Officially Cancelled Its Runtime Fee Policy For Game Makers

David Carcasole / September 12, 2024

Unity has finally done the thing game makers wanted it to do a lot sooner, which is cancelling the much-hated Unity Runtime Fee.

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News

Unity Removes Runtime Fee For Entry Level Users, Fee Will Now Only Effect Games Made With The Next Version Of Unity Launching In 2024

David Carcasole / September 22, 2023

Unity has removed the Runtime Fee for its entry level users, and the fee will now only apply to games made on the next version of the engine.

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News

Recent Job Listings Point To HoYoVerse Leaving Unity Behind For Future Projects, Switching To Its Own In-House Engine

David Carcasole / September 19, 2023

A new batch of job listings from HoYoVerse point to the studio switching from Unity to its own in-house game engine for future projects.

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News

More Than 500 Developers Have Unified Against Unity In Protest Of Its New Runtime Fee Policy

David Carcasole / September 19, 2023

More than 500 developers have signed a letter agreeing to turn off monetization in their Unity built games in protest to Unity’s new Runtime Fee policy.

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News

Unity Continues To Backtrack From Its Runtime Fee Announcement, And Now Potential Changes To The Policy But Not A Full-Reversal Have Leaked

David Carcasole / September 18, 2023

Unity continues to backtrack from its Runtime Fee announcement, and will be changing the policy, but not reversing it, and the potential changes have leaked

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News

Unity Goes Into Damage Control After Its Install-Based Royalty Fee Announcement Resulted In Huge Backlash From Developers

David Carcasole / September 13, 2023

Unity has gone into damage control mode to try and clarify and even walk back parts of its newly announced install-based royalty fee after major backlash.

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News

Unity Will Begin Charging Developers A Royalty Fee For Game Installs

David Carcasole / September 12, 2023

Unity, the company behind the game engine that powers millions of indie games will begin charging a royalty fee for game installs.

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