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Developer: High Moon Studios Publisher: Sierra Release Date: Summer 2008 Genre: Action Sub Genre: Third Person
Robert Ludlum's The Bourne Conspiracy
This article has been read 2,674 times

The Bourne Conspiracy Hands-On

Posted on April 28th, 2008 at 09:04 EDT

(continued from previous page) ...takedown, the desk, the file cabinet, the wall, and that especially comes in handy during these battles. Objects you can pick up are highlighted in the Bourne Instinct. For example, you can use an electrical box for a takedown. 

The second level of the demo features Bourne as the Treadstone agent. It offers more hand-to-hand and shooting and the levels have been designed to give the player to seamlessly switch between these two fighting styles. Bourne is chasing a mercenary through the Zurich airport. It’s the last third of the level. You have to prevent him from hijacking a plane. 

The Bourne Instinct helps you find enemies and then target them with a gun. Since the game runs on Epic Games’ Unreal Engine 3, taking cover is part of the game—although objects like crates and cars can be blown up and destroyed, so the cover often is only temporary. All of the destructible cover impacts both the enemies and you. Bullets can find their way through cover to you just as easily as your targeting can get through to crouching enemies.

 

When armed with a gun, Bourne can perform a shooting takedown. You build up adrenaline and hit the button to take out an enemy or enemies with a cinematic quick-action event. 

The end of this level—the entire level was not playable—features one of the kinetic sets from the game. It takes place aboard a loaded cargo plane with an open bay door, which is flying at a high altitude. Bourne must take out a number of enemies while avoiding trucks and other obstacles that are stored in the bay. 

High Moon lets it up to the player how to interact with these environments, which really adds a fun factor and a cinematic quality to the gameplay. Dodge a moving truck before it rolls off the plane or perform a takedown with a perfectly positioned enemy and throw him out of the plane’s door. There’s a lot of freedom with this gameplay. 

The last level in the demo was a recreation of the famous Mini Cooper chase sequence from The Bourne Identity. Two changes are that it’s now a new Mini Cooper, not the older model from the film, and the chase through Paris streets is extremely long.

 

Gameplay consists of arcade-style driving. Marie is in the car with you and she spends most of the time screaming. Although not much of it was playable at the event, what was offered a pick-up-and-play destroy Paris thrill ride from the movie. The level is very long. Damage modeling appears on the car, but it doesn’t impact the vehicle. You can build up adrenaline in the driving level and then use it for Bourne Driving Instinct, which takes down enemy vehicles. This taste of the game’s only driving level, which takes between Act 1 and 2 in the game, definitely left me wanting more. 

As far as the overall game, about 40 percent of the action will be recreated action sequences from The Bourne Identity movie. The rest of the game focuses on original Treadstone missions. The game supports Sony’s DualShock 3 controller as well. More on The Bourne Conspiracy soon.

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Next: Highmoon explains Damon's absence from Bourne game

Highmoon Studios said that the reason Matt Damon will not be appearing in the videogame adaptation of The Bourne Conspiracy is a result of the actor’s refusal to ap...

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What are your thoughts?
posted 12:04pm EDT - April 28th, 2008
1

cant wait for this... but with gtaiv out 2moro and mgs coming out soon i dont think i will have the time or the cash to invest. oh and of course haze is coming soon also...damn i need a better job...lol

posted 2:27pm EDT - April 28th, 2008
2

I don't know why but this game has peeked my interest!!

posted 10:46pm EDT - April 28th, 2008
3

should be pretty good to get out of the bargan bin during the next drought....

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