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Visceral says Dead Space could've been cancelled 'at any minute'

  • Posted September 23rd, 2010 at 20:31 EDT by Mike Harradence
  • 6 Comments

Dead Space executive producer Steve Papoutsis has let slip that Visceral Games’ stellar survival horror outing could have been scrapped ‘at any minute’ during development had publisher EA felt it wasn’t up to scratch.

Speaking during a recent interview, Papoutsis spilled the beans on EA's old 'crunch culture' shenannigans, revealing Visceral felt ‘immense pressure’ while coding away on the futuristic horror romp.

“With [the first] Dead Space, any time we showed it [to EA] there was immense pressure," he commented. "At any minute we might have got cancelled, they might have said, 'This isn't making any progress, we don't like it.'"

Still, Papoutsis and co adopted a simple philosophy while working on the project: "Games are forever, pain is temporary," he explained. "So when you're working hard on something, in the short term it may be tough - but at the end you're going to have this thing forever that people are going to get to enjoy."

Visceral Games is currently working on a sequel, Dead Space 2, which is scheduled for release in January 2011 on PS3, PC and 360.

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Comments

  1. honomaru

    • 4:28pm EDT - September 23rd, 2010

    ok ok we get it. the game was a success...sheesh! -__-

  2. Nakatomi Uk | Nakatomi_Uk

    • 4:49pm EDT - September 23rd, 2010

    That is the problem with this Developer when Dante's Inferno was on the verge of release they always came out with small useless bits of info or little interviews that didn't mean anything, heck they made Dante's Inferno sound fantastic the game of the year I bought it at launch I didn't mind it but the early sin levels like Greed and Glutony were seriously short which was my dissapointment.

    Why come out with this useless info Dead Space did get released in the end it's been out for 2 years maybe more it was a great game and could be a great franchise but D.S 2 has me on the fence with them saying scary bits are out for more action. I dont want that stick with the formula scary bits make this game rock.

  3. honomaru

    • 4:55pm EDT - September 23rd, 2010

    @2 ever heard of punctuation? :P no idea what ur saying in that second paragraph.

  4. alanomie

    • 5:01pm EDT - September 23rd, 2010

     EA sports has a great history of games, but when Dead Space arrived, it changed the survival horror genre, for the better.  Unfortunately, it seems too many suits are afraid to push the envelope to whatever may not be "PC".  Im glad they released it, and can't wait for part two, bring on the Multiplayer!

  5. circles

    • 1:15am EDT - September 24th, 2010

     I'm just afraid they are going to ruin Dead Space with all these mini games, movies, comic books and whathaveyou related merchandise they are trying to push lately. Too much of a good thing can be bad, sometimes.

  6. BlueBiggieKat

    • 2:46am EDT - September 24th, 2010

    @6

    Dude, you're a complete idiot. You have no idea what you're talking about.

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Related information

  • Related game: Dead Space

    Release date (US):
    October 14th, 2008
    Developer:
    EA Redwood Shores
    Genre:
    Shooter - Third Person
    Rank:
    71 of 2,374 Games
    Up 1 places (in last 7 days)

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