Rockstar considering L.A. Noire MotionScan tech for GTA V?
- Posted July 21st, 2011 at 14:33 EDT by Mike Harradence
- 3 Comments
Team Bondi’s Brendan McNamara has said Rockstar is flirting with the idea of incorporating L.A. Noire’s lauded MotionScan tech in all of its future software releases – Grand Theft Auto V included.
Quizzed by PSM3 (via CVG) if Rockstar was considering using the technology for the next GTA game, McNamara stated:
"Yeah, I think they're looking at it for every game. As much as LA Noire is a huge game, Grand Theft Auto is incredibly huge, so you've got all the problems of how big the cast would be and how many lines would you have to record and all that kind of stuff.”
"Obviously we'd like them to, and they're more than welcome to use MotionScan, but if they decide it's not right for that and want to use it for another game, then that's fine too."
McNamara further added that MotionScan would inject a ‘level of humanity’ into the proceedings, helping gamers quickly relate to the characters on screen.
"I think it brings a level of humanity to the experience that means people will - in the first few minutes - start relating to the characters on screen," he offered.
"They don't have to make that decision about 'whether I like this guy' or 'do I actually believe them? - but they can make all the like or dislike decisions based on the actor's performance.
"Rockstar will make those decisions. They generally make the right decisions in terms of what they do for their games.”
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PS3-The Ultimate Machine
- 10:25am EDT - July 23rd, 2011
- 3
I dunno about that,Motionscan means that the entire game has to be scripted, it worked well for the very story driven, slow-paced gamestyle of LA Noire,but GTA is supposed to be frantic,fast and exciting,plus i don't want them taking ten years just to get the recordings done, I mean MotionScan's good and all,but it still doesn't cross the uncanny valley(atleast for me),I'd rather prefer it if they just keep improving facial animation through hard work (like Naughty Dog do with UC).Because that way the animations blend in more naturally.
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