Watch Dogs gets new (absolutely brilliant) screenshot
- Posted June 22nd, 2012 at 22:54 EDT by Kyle Prahl
- 10 Comments
The Last of Us may have won PSU's E3 2012 Game of Show award, but I'm personally very excited to see more on Ubisoft's open-world surprise Watch Dogs. With a single new screenshot released earlier today, my anticipation has reached fever pitch.
The view from street-level shown below highlights graphical splendor and attention to detail that will likely push current-gen consoles to their limits. You can see sunlight cascading from the windows of an office building and realistic motion blur as the train flies by. You can see stacks of newspapers lying beside a busted receptacle, pedestrians stopping to sit on a bench or send a text message, and the small light from individual bulbs cast a dim aura on the white building at frame's right. You can even see a surveillance camera monitoring the whole scene, which sets the stage for a grim future where privacy doesn't exist and digital information rules the world.
Let us know what you think of this screenshot in the comments below, and stay tuned to PSU for Watch Dog details as they develop.
PSgamer28 | breakend28
- 11:12pm EDT - June 22nd, 2012
I too am very much looking forward to Watch Dogs. The graphics look top notch and the story is very intriguing seeing how it is where we are looking to be heading technogy wise. I think if this is release at the right time (not when Last of Us is released) it could do very well!
- 11:31pm EDT - June 22nd, 2012
@1 I think what attracted me most about the E3 gameplay demo was how dynamic the city seemed. The 10 car wreck the protagonist caused looked completely unscripted, and the choices and options granted by your hacking device turn a normally mind-boggling genre into something else entirely.
- 2:37am EDT - June 23rd, 2012
I'd like to know if that mask he puts on is something the player can equip anytime to hide his identity like in Red Dead Redemption or is something the game dictates to you. I hope it's the former. Otherwise this game is looking epic.
- 5:56am EDT - June 23rd, 2012
this game looks epic
- 9:50am EDT - June 23rd, 2012
@2 My thoughts exactly. Does anyone know when we can pre order this game?
JackC | jack1982cp
- 12:40pm EDT - June 23rd, 2012
That game will be lucky if it looks that good on a $2,000 PC lol. Don't kid yourselves.
I don't understand the excitement over this at all. There's some shooting, and then we see a guy walking around in a building, seeing icons all over the place allowing him to access people's personal data. Could somebody explain to me what's interesting about that? Because I certianly don't get it.
- 1:37pm EDT - June 23rd, 2012
@6 For me personally, the dynamic nature of the city and the setting is what interests me. The fact that the city governments hold complete autonomous control over information systems, and your private identity doesn't really exist any more, is a look at a future that could be closer than we think. It's not science fiction, more like... "relevant fiction."
So you take that concept, put it in an open-world game like Grand Theft Auto IV, give the story some maturity and tons of dynamic options with hacking people's phones, traffic lights, etc. It's the sum of all these parts that has me super excited.
Of course, there was that little bit at the end of the E3 demo where the camera zooms out to show an online player watching and influencing the single-player game. If Watch Dogs turns out to have some multiplayer mode where you could be playing the single-player campaign and your friends can silenty influence your game - being true "Watch Dogs" - without you ever knowing --- Idk, that just seems really cool to me.
Blacksite | BlacksitePSU
- 1:08am EDT - June 24th, 2012
Keep in mind that the demo you did see at E3 was running on a high-end PC with the use of an Xbox 360 controller. So while I think the game will still look good, it won't look that great with 6-year old technology. I do agree with Kyle though in that the dynamic nature of the city is interesting. Especially for an open world title.
- 10:23pm EDT - June 24th, 2012
Doesn't all that "data" moving around on the screen at the same time require a bit more RAM than 256x256mb? I'm just curious how so little ram can move so much random information.
- 2:04am EDT - June 26th, 2012
There's nothing in the E3 demo or even thes screen cap above that can't be done in current gen hardware. Maybe with lower frame rates and less sharp textures but plenty of recent games have displayed everything we've seen here.
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