Hands-on with The Last of Us: the past, present, and future of survival horror

  • Posted February 4th, 2013 at 03:00 EDT by Kyle Prahl

(continued from previous page) ...moment's notice, I threw it away to save the life of a 14-year-old girl who isn't real. Let me remind you: I played this game for 20 minutes, with absolutely no pre-established context for emotional ties to either companion. In 20 minutes, The Last of Us sold me on this world and these characters – so much so that I couldn't distinguish their relationships from my emotions. Reality and game were, for one brief instant, one and the same.

As I walked away from my demo minutes later, I'd never been so excited about the state of gaming.

If my hands-on impressions have you eager to hear more, stay tuned to PSU.com for more on The Last of Us – including interviews, gameplay details, and more – throughout the week. If you're a PS3 owner, you have every reason in the world to be very, very excited.

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  • Related game: The Last of Us

    Release date (US):
    June 14th, 2013
    Naughty Dog
    Action - Survival Horror
    0 of 2,669 Games
    Up 0 places (in last 7 days)

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