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God of War: Ascension Review

  • Posted March 7th, 2013 at 13:01 EDT by Steven Williamson
  • 12 Comments

Review Score

God of War: Ascension

PSU Review Score
9.0
Avg. user review score:
0.0

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Summary

While not quite the high-point of the God Of War series, Ascension delivers an action-packed, gloriously-produced, freak-bashing extravaganza with an addictive multiplayer component to boot.

We like

  • Looks incredible, brilliant character and level design.
  • So much variety in combat that it never gets tiring killing creatures in all kinds of brutal ways.
  • Multiplayer brings the universe to life in an addictive online arena.

We dislike

  • A lull in action a couple of hours into the game with boring platform and on-rails sections.
  • Pushing objects and pulling levers - some of the puzzles can be tedious.
  • Concern about longevity of multiplayer if core players level up too quickly

See PSU's review on Metacritic & GameRankings

(continued from previous page) ...quality of the production and set-pieces is something to behold. Though my personal choice would be to see less of the platforming and puzzle-sections and more of the fighting, it’s a change of pace that many may enjoy, and fans of the series should be pleased with the unfolding narrative and how it leads up nicely to the series as a whole. Kratos may be in touch with his human side in God of War: Ascension, but he’s still one hell of a bad, violent and blood-thirsty mutha.

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Comments

  1. Heavenly_King

    • 1:08pm EST - March 7th, 2013

    awesome!!!

  2. Kizaru

    • 3:47pm EST - March 7th, 2013

    Speaking as a fan, I was feeling like the series was getting stale and samey when I played GOW3. I wonder if the reviewer felt, after playing this, whether the series needed to change things up a bit.

    The original was my favourite game. Its puzzles were more creative and had narrative cohesion to them, and Kratos was depicted more as a man than a superhero as subsequent games have shown him to be. It really understood the underdog fantasy of David vs Goliath that subsequent games have diluted, by having Kratos jump implausible chasms/distances, or taking a huge enemy by his hands alone (as opposed to say, using the lumber cannon to pierce the Minotaur to death for example).

    I'm hoping GOW4 will be return to form.

  3. StevenW

    • 3:55pm EST - March 7th, 2013

     It's definitnely not got the WOW factor like it used to. Still a brilliant game though, but it now needs to get real crazy with the bosses. More of them and grander in scale. Make it more about that then farting around shimmying up ledges.

  4. Kizaru

    • 3:55pm EST - March 7th, 2013

    Whoops, double post!

  5. shadowjin | shadowjin

    • 4:34pm EST - March 7th, 2013

    @kizaru one of the reasons Kratos was able to do most the things he did was because he was a demi-god. if im not mistaken. That and brutal. A regular human would not being able just stop a Minotaur ram charge etc. so most his super human feats were understandable. He was still a David , because the gods were like Goliath.

  6. Kizaru

    • 5:38pm EST - March 7th, 2013

    I understood the demigod thing. I understood it very well, but it's very inconsistent. Achilles was a demigod but he didn't have such incredible abilities, neither did most of the demigod heroes Kratos fights in the second game. But Kratos does have all those things.

    The example I like using is the movie, Clash of the Titans (new or old): Perseus was man. He was a demigod but depicted as a man. He wasn't super strong or anything like that. Kratos was pretty much the same way all throughout GOW1. Everything thing he did, he did like a man. but by the time GOW3 came along, they turned Kratos into a superhero, capable of way-too-incredible feats, despite not being a god anymore. It's like comparing Nathan Drake with Joel from THE LAST OF US. They're both humans, but because of the difference in tone between the franchises, you will NEVER see Joel do the things Drake does.

    There's no power structure. No rules. And until there is a defined structure. The mythos will never be taken as seriously as Santa Monica wants.

  7. DeadCrow | xSoloWing--

    • 9:10pm EST - March 7th, 2013

    I kinda disagree with this reviews rate. The review was great! But I don't think it's worthy of 9.0. More of 8.5

  8. Kizaru

    • 3:16am EST - March 8th, 2013

    Speaking as a fan, I was feeling like the series was getting stale and samey when I played GOW3. I wonder if the reviewer felt, after playing this, whether the series needed to change things up a bit.

  9. GoldenPlayer

    • 4:53pm EST - March 8th, 2013

     well, this game only comes out next week for EU and i pre-ordered the C.E (with statue) CANT WAIT to play this :)

  10. Heavenly_King

    • 7:40pm EST - March 8th, 2013

    Amazing game!

  11. AdamMosh

    • 10:48pm EDT - March 27th, 2013

     MUST BUY really

  12. Alan Smith

    • 9:55pm EDT - April 21st, 2013

    Great! Good games,So amazing..

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Related information

  • Related game: God of War: Ascension

    Release date (US):
    March 12th, 2013
    Developer:
    SCE Studio Santa Monica
    Genre:
    Action - Adventure
    Rank:
    0 of 2,374 Games
    Up 0 places (in last 7 days)

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