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PS4 system update 1.50 releasing at launch, implementing chat, PS Vita-integration features

25 October 2013

Sony has announced that early adopters of the PlayStation 4 will have a hearty, but not too sizely, system software update to download.

Weighing in at 300 MB, update 1.50 is said to implement most of the features that have been teased at every public event and showing of the PS4, including Remote Play with the PlayStation Vita and Party Chat as well as face recognition and voice commands (the latter of which will require the PlayStation Camera that's sold separately). With PlayGo mentioned yesterday with Killzone: Shadow Fall, we receive a little more information on what that exactly is in this blog update as well, so take a look at the "Play as you download" section below.

Take a look at the new additions and let us know what you think; right off the bat, we at PSU are rather excited about having Music Unlimited after this patch--see details below.

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Remote Play

Users will be able to access PS4 titles displayed on their living room TVs and play them on a PS Vita system over Wi-Fi networks by using PS4 Link (Depending on network environment or titles, remote play performance may vary outside of the home). We anticipate that most PS4 titles will be playable on the PS Vita system through Remote Play. The latest PS Vita system software version, to be released soon, will be required to use PS4 Link.

Second Screen

Users can use the PS4 Link application for the PS Vita system, and PlayStation App for iPhone, iPad, and Android-based smartphones and tablets, to use these devices as second screens in supported titles. PlayStation App has the ability to enable users to interact with games with their mobiles devices. For example on The Playroom, a title pre-installed in all PS4 systems that requires PlayStation Camera, users can draw pictures on their mobile device screens and flick them towards the TV. The images then appear as a 3D object within the game.

Record, take screenshots, and upload gameplay effortlessly

The PS4 system provides dedicated, “always on” video encoding systems that enables seamless uploading of gameplay. Users can share their epic triumphs by simply hitting the Share button on DualShock 4, take screenshots or scan through the last 15 minutes of gameplay, tag it and return to the game—the video uploads as the user plays. At the PS4 system’s launch in North America, users will be able to share their images and videos with friends on Facebook and screenshots with followers on Twitter, though users will need to sign up for individual accounts to use Facebook and Twitter.

Broadcast and spectate gameplay 

The PS4 system also enhances social spectating by enabling users to broadcast their gameplay in real-time to game fans around the globe, using Ustream and Twitch live internet streaming services (users will need to sign up for individual accounts to use Ustream and Twitch). There are two ways for users to view live broadcasts. First, the Live from PlayStation application on PS4 aggregates streams from all PlayStation users. Second, users can spectate friends’ PS4 gameplay from PCs, and applications such as Ustream, Twitch, and browsers, which are installed on their mobile devices. These applications can be easily started up via PlayStation App, and users can also use these applications to post comments to gameplay broadcasts. Furthermore, users with PlayStation Camera can stream camera images and microphone sounds along with their live gameplay broadcast.

Check out more on Play as you download and the Background music player after the page break


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