Speaking during an interview with GamesRadar, Assassin’s Creed Mirage Creative Director Stephane Boudon has echoed previously comments by Ubisoft to deliver a more back-to-basics Assassin’s Creed experience.
While previously entires such as Assassin’s Creed Odyssey and Assassin’s Creed Valhalla offered a sprawling open-world RPG template, Mirage is going to adopt a more intimate approach to game design, which is good news for those who preferred the more narrative-centric entires pre-Assassin’s Creed Origins.
Origins, Odyssey, Valhalla they are all great games with the promise to live an epic journey in a strong fantasy. Their scopes have been calibrated to fulfil those ambitions as they all embrace the RPG mechanics. But amongst our fans, we started hearing the desire for a character driven story, focused on the core pillars of the first ACs in a more intimate scale. It resonates with us as well as developers and this was the starting point of the project.
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Ubisoft has previously revealed that Mirage will pluck inspiration from Assassin’s Creed Unity in regards to its parkour mechanics, which are considered among the series’ best to date. The game will also explore arabic and muslim mythology.
Assassin’s Creed Mirage is slated for release in 2023 for PS4, PS5, PC, Xbox Series X/S and Xbox One, although it has been reported the game will launch in August.
[Source – GamesRadar]