Battlefield Studios has deployed a new update for Battlefield 6 today, and this one is billed as a small patch that offers some quality-of-life improvements for the military shooter. Chief among the highlights include ironing out a number of player movement issues, specifically in regards to excessive sprint-jump momentum and unintended movement behaviour. In addition, there’s also a fix for the PS5 version of the game that would see ownership validation failing during system lifecycle events, which resulted in connectivity issues. Read the Battlefield 6 update 1.1.3.6 patch notes below.
EA announced last month that Battlefield 6 Season 2 had been delayed until February 17, and as a result the game’s first season had received an extension. Battlefield 6 was released for PS5, PC, and Xbox Series X/S in October 2025, and you can have a gander at our full verdict on the game here.
MAJOR UPDATES FOR 1.1.3.6
- Fixed player movement issues, including cases of excessive sprint-jump momentum and unintended movement behaviour. This won’t impact player movement at a large scale and is meant to target those specific edge cases.
- Addressed REDSEC Battle Royale issues affecting insertions, parachute behaviour, and redeploy UI elements.
- Resolved a set of destruction-related visual and lighting issues on Eastwood that could result in lighting artifacts, blackouts, or incorrect colour rendering.
- Fixed a handful of UI, audio, and stability issues, including crashes related to challenges, minimap accuracy, unintended gadget audio playback, and platform-specific problems.
CHANGELOG
PLAYER:
- Fixed an issue where sprint-jump momentum could behave inconsistently and grant higher or lower momentum than intended.
- Updated the Objective Ace and Winter Warning cosmetics to better align with Battlefield’s visual identity.
MAPS & MODES
- Fixed an issue on Eastwood where destroying a building near the A flag could cause unintended green or purple visual effects across nearby structures.
- Fixed an issue on Eastwood where destroying a building near the B flag could cause a complete lighting blackout across the map.
- Fixed an issue on Eastwood where destroying the villa near the B flag could cause excessively bright lighting artifacts to appear.
UI & HUD:
- Fixed an issue where downed squadmates were shown on the minimap for classes unable to revive them.
- Updated legal text to reflect current policies and requirements.
AUDIO:
- Fixed an issue where UAV Drone enemy detection audio could be heard by all teammates instead of only the operator.
PERFORMANCE & STABILITY:
- Fixed an issue on PlayStation 5 where ownership validation could fail during system lifecycle events, causing connectivity issues.
- Fixed an out-of-memory crash on Xbox Series S that could occur when loading Daily and Weekly Challenges.
REDSEC
PLAYER:
- Fixed an issue where Battle Royale Initiation matches did not end after eliminating the final AI opponent.
- Fixed an issue where parachute deployment could remain linked to the jump leader after breaking off.
- Fixed an issue where players could become stuck mid-air during insertion after progressing through the pre-deploy sequence.
UI & HUD:
- Fixed an issue where the Second Chance redeploy icon could incorrectly transfer to a living teammate.
- Fixed an issue where the Second Chance redeploy timer refreshed each time the map was opened.
[Source – Battlefield 6 Patch Notes]
