It’s the Holiday season and it’s the time for giving, yet it seems most people are shopping for themselves from the comfort of their own Home. With Sony’s extremely anticipated social networking application being released to the public, it saw the release of a ton of paid for content for your virtual self to try on and impress the "ladies" of PlayStation Home. While the pricing on some of these items have been astronomically overpriced (Think Santa Suit for $10), gamers are surprisingly eating all of these items up like they’re on life support.
According to Susan Panico, Senior Director of PlayStation Network, Home brought in more cash in its first four days than the entire video store did in its first week. This number is not only astonishing, but partly sad as well. With the purchase of some of these items, gamers are giving Sony the thumbs up in providing more content that costs $10 per "virtual outfit."
Considering how many of you have complained during weekly updates about measly add-on content prices, it’s shocking to see the support for these add-on clothing prices almost welcomed by all.
When discussing this rush of sales, Panico contributes its success to "a classic 80/20 model, where 20 percent of your customers create 80 percent of your income."