Behaviour Interactive has unleashed the Dead by Daylight update 3.03 patch notes for you to feast your eyes, which brings a number of changes to the Trickster, as well as numerous improvements for the UI, environment, and maps. Read up on the latest Dead by Daylight patch notes below.
Content
- Re-enabled Flashlight items and perks Residual Manifest, Dramaturgy and Appraisal.
The Good Guy
- Batteries Included (perk)
- When within 12 meters of a completed generator, you have 5% Haste. The movement speed bonus lingers for 1/3/5 seconds after leaving the generator’s range. (Removed deactivation when all generators are completed)
The Trickster
- Decreased the base time between throws to 0.3 seconds (was 0.33)
- Increased the Main Event throw rate multiplier to 66% (was 33%)
- Increased the Main Event active duration to 6 seconds (was 5 seconds)
- Reverted the time before Laceration starts decaying to 15 seconds (was 10 seconds)
Bug Fixes
Archives
- Fixed an issue that made it impossible to complete the Back-to-Back Tome 17 Challenge if getting a Good skill check or missing a skill check after getting 3 Great skill checks consecutively.
Bots
- Bots can once again dodge special attacks.
Characters
- Fixed an issue that caused the Mastermind picking up a Survivor on his shoulders to be misaligned for a few seconds.
- Fixed an issue that caused The Demogorgon’s Break Pallet animation to play properly when a Survivor runs into the Pallet from the other side.
- Fixed an issue that caused The Good Guy “Slice and Dice” hit animation to plays twice.
- Fixed an issue that caused survivors to become misaligned during The Good Guy carry animation attacks
- The Good Guy can now scamper under pallets being lifted by Any Means Necessary
- Fixed an issue where players could bypass the 90 degree camera lock with The Good Guy
- The Trickster’s Main Event can no longer trigger the Supreme Combo event multiple times per health state
- As seen from the survivor point of view Charles Lee Ray no longer jitters and lags behind while carrying The Good Guy
- Fixed an issue that caused The Huntress’ hatchets to become offset at launch
Environment/Maps
- Fixed an issue in The Nostromo map where characters could land on debris
- Fixed an issue in Midwich Elementary School where characters would clip through a vault
- Fixed an issue in the Swamp Realm where extra collision would let characters stand
- Fixed an issue in The Underground Complex where characters would not be able to rescue a survivor on a hook
UI
- Fixed occasionally missing UI elements like the Currencies information.
- Fixed a potential crash in the Archives when hovering a Reward node.
- Fixed a potential crash if closing the Player Profile menu too quickly after equipping a Player Card badge or banner.
Misc
- Fixed an issue that caused Survivors to clip into a locker after being interrupted from entering one by the Killer
- Fixed an issue that caused Survivors to clip into lockers after using a flashlight and entering the locker simultaneously
Known Issues
- The Back-to-Back Tome 17 challenge description erroneously says “1 consecutive skill check” instead of 3.