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Destiny 2 Update 7.3.0 To Implement Key Balance Changes For Season Of The Wish, Including A Nerf For Woven Mail

Bungie has revealed details on Destiny 2 update 7.3.0, which is set to go live soon and implements Season of the Wish and a wealth of balance changes. Check them out below.

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With Update 7.2.0, we took a small stab at Woven Mail’s PvE damage reduction, but with Update 7.3.0 we’re reducing it a further 10%. While this is a relatively small change, we want to evaluate it alongside some changes to Banner of War (that you’ll read about later on) before taking any larger swings.

  • Woven Mail
    • Reduced damage resistance vs. PvE combatants from 55% to 45%.

Restoration’s heal rate is being reduced in both PvE and PvP. Similar to the Woven Mail case, we want to see how this feels sitting alongside some changes to Throwing Hammer and Sol Invictus further down.

  • Restoration
    • Reduced healing rate at Restoration x1:
      • Old:
        • 40hp/s (PvE)
        • 20hp/s (PvP)
      • New:
        • 35hp/s (PvE)
        • 17.5hp/s (PvP)
    • Reduced healing rate at Restoration x2:
      • Old:
        • 65hp/s (PvE)
        • 32.5hp/s (PvP)
      • New:
        • 50hp/s (PvE)
        • 25hp/s (PvP)

Last up is Devour, whose potency is largely due to the ease-of-use of the Echo of Starvation Fragment, which was initially developed when there were fewer Orbs of Power being generated. We’re making a targeted change to Devour that excludes Voidwalkers, reducing its heal amount from 200hp to 100hp unless Feed the Void is equipped. For our Voidwalkers out there, we’re also increasing the amount of grenade energy that Devour defeats grant with Feed the Void, to offset some of the chunk energy changes detailed above.

  • Devour
    • Healing amount (both on activation and when refreshed) reduced from a full heal to 100hp unless Feed the Void is equipped.
    • Now refills both health and shield sections more smoothly rather than adding health to each section separately.
  • Feed the Void
    • Increased grenade energy regeneration per kill while Devour is active. This amount varies based on the type of target defeated.
    • Now also improves the strength of Devour’s heal when equipped.

[Source – Bungie]