Reverb Publishing, the digital publisher responsible for games like Dungeon Defenders, today announced it entered into a site licensing agreement to use Epic’s award-winning Unreal Engine 3. Any developer signed with Reverb can now use the engine for games on the PlayStation Network, Xbox Live Arcade, PC, Mac downloadable titles, and iOS and Android platforms.
Reverb is now the first dedicated digital publisher to secure a license agreement for UE3, which was the engine behind Dungeon Defenders, developed by Trendy Entertainment. The game recently surpassed 1 million paid downloads.
“The Reverb publishing model has always been about allowing developers to make game creation their uninterrupted focus,” said Doug Kennedy, president and CEO, Reverb Publishing. “By securing such liberal access to the Unreal Engine, we can now offer our development teams the world’s best game engine, coupled with a business model which provides them complete support for their titles, without losing ownership of their intellectual property and without the lopsided deals cut by many of the traditional publishers.”
“This license with Reverb ensures more Unreal Engine development teams are supported with the type of launch programs independent studios need to have a successful digital title,” said Joe Kreiner, North American licensing manager, Epic Games. “It’s important for Epic to do more than simply license our tech; we are always looking for opportunities to help indie developers successfully bring their creations to market.”