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God Of War Ragnarok Is A Far More Brutal And Violent Game Than Its Predecessor

God of War Ragnarok Combat Designer Mihir Sheth has revealed that the upcoming sequel will be a far more brutal and bloody affair than its 2018 predecessor.

We’ve increased the levels of brutality in God of War: Ragnarok considerably, and I think that’s something that makes certain aspects of the game more fun. In God of War 2018 , when you get the Blades of Chaos you don’t get many chances to see these weapons do the kind of things that they did in the classic God of War .

The way they took down enemies was very brutal and that It ‘s something that we wanted to bring back in God of War: Ragnarok , so the system that allows you to stun the enemy and grab them with R3 to execute them is much more brutal now and uses much more the ax and the Blades of Chaos to perform the executions.

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God of War Ragnarok is scheduled for release on PS4 & PS5 on November 9, 2022. You can read our early impressions of the game here to see how it’s shaping up.

In case you missed it, God of War Ragnarok will feature a range of graphics modes including up to 120 FPS for TVs compatible with HDMI 2.1.

[Source – TheGameSpoof]

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