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It Takes Two Creator Josef Fares Prefers Sony’s Single-Player First-Party Games To Xbox Game Pass Strategy

Josef Fares, the creator behind It Takes Two, has said that he prefers Sony’s strategy of making single-player games with a heavy focus on narrative, as opposed to what Microsoft is doing with Game Pass.

Speaking during an interview with Gaming Bolt, Fares didn’t share an overly negative opinion about Microsoft’s own efforts, but wasn’t sure ‘what that’s going to give.’ He also made it clear he’s not fussed about any consoles, but rather the games themselves.

I don’t really care about consoles, for me it’s always been focused on games, games, games, games. I mean, right now I’m much more a fan of Sony’s strategy, because they make more unique IPs and focus more on games that I really enjoy that are story-heavy. So I hope Microsoft goes that way. I mean, with Game Pass, I’m not sure what that’s going to give.

I mean, if there’s no games that makes no sense. Doesn’t matter, you know? Another thing, I don’t see it as a war as well. Like looking at how [Xbox boss] Phil Spencer talks about this, it seems more that he wants Game Pass to get on PS5 also. But at the end of the day it’s about games.

It Takes Two is scheduled for release on March 26, 2021 for PS5, PS4, PC, Xbox Series X/S and Xbox One.

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[Source – Gaming Bolt]