BioWare’s Fabrice Condominas has spilled a few new tidbits on the Mass Effect Andromeda quests, confirming the development team has been taken on board criticisms directed at the previous games’ repetitive optional missions.
Speaking with PC Gamer, Condominas promised ‘meaningful’ side quests for the hotly anticipated sci-fi RPG, citing The Witcher series as a source of inspiration for Andromeda’s missions.
“We are approaching the completionist aspect very differently, because we’ve done and learned a lot from Inquisition. But we’ve also observed what other games have been doing, like The Witcher. And it was very important for us that the quantity of scope doesn’t downgrade the quality of whatever you are doing there.”
Mass Effect Andromeda release date
Publisher Electronic Arts announced recently that Mass Effect Andromeda is pencilled in for a U.S. release on March 21 and will hit Europe on March 23 for PlayStation 4, PC, and Xbox One. The game takes place around 600 years after the Reaper invasion depicted in the original trilogy, and sees players controlling one of the Ryder siblings; a pathfinder tasked with exploring the titular Andromeda galaxy in search of a new home for humanity.
Mass Effect Andromeda will eschew the Paragon/Renegade conversation system in favor of a more streamlined experience where you will either agree or disagree with the characters you interact with. The game sees the return of the Mako, which will be utilised to explore the various uncharted worlds you come across in your journey, and supports HDR for PS4.