Following up from news that Bioware plans to release a Mass Effect Andromeda update that adds a new weapon that we saw in one of the cut-scenes, details of Mass Effect Andromeda update 1.05 have been confirmed.
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Due to launch on PS4, Xbox One and PC on Thursday April 6, the latest patch for the sci-fi RPG places a heavy emphasis on improving character animations, including lip-synching.
The Mass Effect Andromeda patch notes confirm the following changes:
Patch 1.05 Notes
- Improved tutorial placement
- Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
- Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
- Added option to skip autopilot sequences in the galaxy map
- Improved logic, timing, and continuity for relationships and story arcs
- Improved lip-sync and facial acting during conversations, including localized VO
- Fixed various collision issues
- Fixed bugs where music or VO wouldn’t play or wasn’t correct
- Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
- Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
- Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
- Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
- Fixes issues related to some saves
- Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
- Streaming and stability improvements
Mass Effect Andromeda released on March 21. The game is set around 600 years after the events of the original sci-fi trilogy, with players controller Ryder; a pathfinder tasked with exploring the galaxy of Andromeda galaxy in the hope of finding a permanent home for human race. Check out the Mass Effect Andromeda review.
Update 1.06 will be rolled out throughout the day across all territories on Thursday. Bioware says this is only just the start of its roadmap to improve the game. "We’ll continue to listen to your feedback, and we thank you for working with us to create an even better Mass Effect: Andromeda experience," writes the developer on the official blog.