Take-Two Interactive has announced that Max Payne 3 has been delayed until May 2012.
The bullet-time blaster, currently in development at Rockstar Vancouver with help from the firm’s New England, London and Toronto Studios, was originally due for release in March.
The game will now turn up in Take-Two’s FY2013. The publishing giant expects Max Payne 3 to generate between $210 – 230 million for the company.
Speaking on the delay, Strauss Zelnick, Take-Two’s CEO and Chairman, commented: "We do not take changes to our release schedule lightly, and this short delay will ensure that Max Payne 3 delivers the highest quality, groundbreaking entertainment experience that is expected from our Company.”
"Max Payne 3 promises to be one of our most exciting releases to date, and we are confident that consumers will once again be amazed by Rockstar’s ability to take interactive entertainment to another level."
"With Max Payne 3 now slated for May, our robust lineup of upcoming releases for fiscal 2013 is even stronger, including BioShock Infinite, Borderlands 2, Spec Ops: The Line, XCOM, XCOM: Enemy Unknown, and other titles yet to be announced for release that year."
Max Payne 3 will be released in the U.S. on May 15 and in Europe on May 17 for PlayStation 3 and Xbox 360. The PC version will arrive a few weeks later.