Omega Force has announced details on the new Wild Hearts update today, which brings a number of new bug fixes and connections reinforcements between weapon combinations. Read up on the latest Wild Hearts patch notes below.
Improvements, Other Adjustments
- Improved CPU performance, especially for AMD processors.
- Added connections for reinforcement between the following combinations of weapons.
- Karakuri Katana
- Nature’s Flashblade and Blade of Nature’s Splendor 5
- Apex Blade: Kemonobane and Wrack Blade: Rashōmon
- Nodachi
- Nature’s Twinedge and Nodachi of Nature’s Splendor 5
- Apex Nodachi: Kemono Carver and Wrack Nodachi: Rashōmon
- Bow
- Nature’s Piercing and Bow of Nature’s Splendor 5
- Apex Bow: Kemono Hunter and Wrack Bow: Rashōmon
- Bladed Wagasa
- Nature’s Twists and Bladed Wagasa of Nature’s Splendor 5
- Apex Bladed Wagasa: Kemono’s End and Wrack Bladed Wagasa: Rashōmon
- Maul
- Nature’s Gravity and Maul of Nature’s Splendor 5
- Apex Maul: Kemono’s Doom and Wrack Maul: Rashōmon
- Karakuri Staff
- Nature’s Seasons and Nature’s Splendor Karakuri Staff 5
- Apex Karakuri Staff: Kemono Chaos and Agate Karakuri Staff 2
- Hand Cannon
- Nature’s Might and Cannon of Nature’s Splendor 5
- Apex Cannon: Kemono’s Oblivion and Wrack Cannon: Rashōmon
- Claw Blade
- Nature’s Talon and Claw of Nature’s Splendor 5
- Apex Claw: Kemono’s Curse and Wrack Claw: Rashōmon
- Karakuri Katana
- Added a confirmation window at the start of online co-op that asks whether the player wants to join the session or not when the host is further along in the story than they are.
Fixes
- Fixed an issue in which the mutation level of the karakuri staff could be increased beyond the limit displayed.
- [PC] Fixed an issue in which the first attack of “Unbound: Iai Sunder Slash” with karakuri katana would not hit when the FPS limit was set to 30.
- [PS5/Xbox X|S] Fixed an issue in which the first attack of “Unbound: Iai Sunder Slash” with karakuri katana would not hit when Graphical Priority was set to Prioritize Performance.
- Fixed an issue where giant kemono would continuously move in a single direction during online co-op.
- Fixed an issue where dragon karakuri would disappear after moving to another hunting ground if they were hit by the maul’s “Power Smash” or by specific kemono attacks.
- Fixed an issue where chain trap would sometimes not activate when the player experienced a drop in frame rate.
- Fixed an issue where Amaterasu would stop moving when players joined as guests in the “Hunting Song – Rising Glissando” and “Hunting Encore – Auspice of Minato” quests.
- Fixed an issue where sometimes after progressing Minato requests during online co-op, the subsequent Minato request would not appear.
- Fixed an issue during online co-op where exiting a session just before death could change one’s story progression.
- Fixed an issue where the story objective “Hunt the kemono causing the fire” would occasionally not reflect the correct progress.
- Fixed an issue that could cause the game to crash when loading into Minato.
- Fixed an issue where sound would not play on certain sound cards.
- Fixed an issue where small kemono spawned in greater numbers than intended.
- Fixed and improved other miscellaneous issues.
[Source – Wild Hearts Patch Notes]