Nightdive Studios‘ Stephen Kick and Larry Kuperman have revealed the company is ready to begin remastering games from the PS3 and Xbox 360 era.
Speaking with VGC, the pair were asked how they would approach each game considering many of those developers from that era have since shuttered. Kuperman responded:
We stand ready. I would begin asking a couple of questions. Was it Xbox 360 exclusive, or was there a PC version out too? Because that also changes things, the little preservation that’s available. Do we have source code? If so, what’s the quality of the source code? How about the assets? Those are the kinds of considerations that we have there. That being said, there were some really good games that came out in that era that shouldn’t be lost.
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Kick then gave an example of a title that could benefit from the remastering treatment, mentioning PS3’s Haze:
To your point, though, with a game like Haze – let’s say hypothetically we had access to that, and that was our big title for 2028, right? – We would go to the original designers, and we would say: ‘It didn’t do as well as you had hoped, I’m sure you’ve had a lot of time to ruminate and to think about what you would have done differently.’
We’ve had these discussions before with [the original] developers on some of these games, and we’ve given them an opportunity to come back and say ‘this is what I would have done’. In the case of System Shock 2 Remastered and a lot of these other games that we’ve been looking at, as soon as you bring them over import them onto newer hardware, some of the problems start to clear themselves up, like frame rate, refresh rate, texture resolution, streaming, loading times.
Nightdive Studios recently said that it hopes to clarify the situation surrounding System Shock 3 ‘potentially within a year.’
[Source – VGC]
