Hello Games has released the No Man’s Sky 2.05 update patch notes. Hot on the heels of the 2.04 update we posted earlier, the developer has now released another quick-fire update. Again, it’s focussed on bug fixes and small updates and is currently only live on PC. It will hit consoles soon though, so be prepared.
Grab all the details below, which come via the No Man’s Sky website.
Thank you again to everyone playing Beyond, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of stability issues. Fixes for these were released on Steam experimental last night, and this patch, 2.05, is now live on PC. We’ll be rolling out these fixes to other platforms as soon as possible.
No Man’s Sky 2.05 Update Patch Notes
-Fix for crashes occurring in the Space Anomaly.
-Fixed a number of issues causing some players to experience low framerate after visiting the Space Anomaly.
-Fixed a rendering related crash.
-Fixed an out of memory crash.
-Fixed an issue that could cause a crash when manipulating inventory in close proximity to a high number of players.
-Fixed a crash affecting VR with supersampling enabled.
-Fixed a situation where network connectivity issues could prevent players from speaking to NPCs aboard the Space Anomaly.
-Fixed an issue where storage containers could not be accessed.
-Fixed a crash affecting unsupported VR hardware.
Overall, from various updates on Twitter and some footage we have seen on Twitch, the Beyond update seems to be a massive improvement. The VR mode in particular has been received well by fans, and it’s nice to see Hello Games finally getting to where they want to be with the game following a dodgy launch.
Have you tried the new update? Have you explored the galaxy in VR? Let us know below.