We had the opportunity to take a look at Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 at PAX East, and we’re glad to report that, even though we were playing on a save file that wasn’t our own, we were having a very good time with the game.
Episode three is quite different than the first two; the writing and humor are still sharp as ever, however, the art style and core gameplay have been switched out by new developer Zeboyd for a more traditional RPG feel.
Old-school PlayStation fans will feel right at home with Episode 3 since it’s very reminiscent of the older Final Fantasy titles – but with a more fast-paced twist. Sound like fun? It is. However, there might be a slight problem for all of you PlayStation owners who may have just had their curiosity piqued…
As far as consoles go, the game is currently penned as exclusive to the Xbox 360.
Pretty much what our reactions look like, too.
But fear not! Following the same path as many XBLA titles before it – just like On the Rain-Slick Precipice of Darkness Episode One – it looks like Penny Arcade’s new game is all but confirmed to hit PSN.
“We do want to do it,” said Jeff Kalles, Producer on Penny Arcade’s On the Rain-Slick Precipice of Darkness 3.
“It’s not going to launch on PSN, however, we do want to be on it, and I fully expect we will be on it, just not at launch. We need to find the right porting house to do it, or the right partners that have the technical savvy.”
“[Zeboyd] have sent emails to Sony asking about how to get tools to maybe do it themselves, so we’re still exploring possibilities. Whether Zeboyd does it himself or whatever, we’ll figure something out,” Jeff added.
Penny Arcade’s On the Rain-Slick Precipice of Darkness 3 should be hitting the Xbox Live Indie Games channel, PC, Mac, iOS devices and Android in the coming months (a solid release date has yet to be determined).
So when should we expect this to be hitting the PlayStation Network?
“I would hope that we’d be able to figure something out within the first six months,” Jeff elaborated.
“It has nothing to do with Sony; it’s just the way the original [Cthulu] engine was created. We just haven’t found a porting house that we want to partner with yet.”
We really enjoyed the first two Penny Arcade titles created by Hothead. We don’t even mind that Episode 3 ditches the protagonist we created and played as for the first two games, since at one point, we thought that the Penny Arcade games were over and done with. We’re just glad episode 3 is on its way.