PlayStation VR

PlayStation VR New Releases This Week – 31 March – April 6

playstation vr demos

PlayStation VR has proven itself as a viable platform for innovative gaming, with Sony releasing groundbreaking titles every week from a variety of developers. Now in it’s second year, PS VR is hitting its stride, with a variety of quality games reaching critical mass and meriting mainstream attention.

With games like Tetris Effect, Beat Saber, Creed: Rise to Glory, and AstroBot Rescue Mission bringing multitudes of new gamers into the VR fold, we thought we would shine a light on new (and possibly lesser-known) titles as they release.

After last week’s explosion of releases, this week we have only have one new game (so we took a deeper dive):

Beat Blaster

With Beat Blaster being the only PS VR title releasing this week, we had time to dig a little deeper into the game and its history.

Produced by Ivanovich Games, Beat Blaster is a 3D bullet-hell/rhythm-game mash-up. Players move forward through a series of neon corridors, dodging and shooting to the beat of pulsing techno music.

Beat Blaster boasts AIM Controller support AND 3D Rudder support, so it is probably a must for accessory junkies. It also seems that Move Controller players will be able to Duel Wield, which seems like a bonus as well. Check out this video put together by 3D Rudder, showcasing the game’s functionality with different control schemes:

Ivanovich Games has quite a history producing indie titles, including a few that have been really well-received on Steam for PC VR platforms. Ivanovich produced Operation Warcade VR on Steam (which I kinda wish they would port over to PS VR), and Final Soccer VR, both of which boast “Very Positive” ratings.

The official blurb at the PlayStation Blog reads as follows:

“Beat Blaster is a high-speed VR game about shooting and running where everything happens to the beat of the music. An original mix of styles with each level offers new challenges.”

Since we have the space to spare today, we went ahead and pulled the game’s features off of the Steam page as well:

30 SONGS & AMBISONIC AUDIO

Each level introduces a novelty and all the games are different thanks to the intelligent generation of levels.

Ambisonic sound lets you experience the music in an entirely new way.

NO WAITING TIMES

There are no loading screens, complicated menus or eternal waiting. Beat Blaster is direct fun without complications.

4 WAYS OF MOVEMENT

You can choose between the classic VR controller, the new 3dRudder, tilting the head or the intuitive and original control based on the movement of the head.

NO MOTION SICKNESS

Beat Blaster is a VR game with a high-speed component. But all moves in the game are designed without rotating the player, thus minimizing the probability of motion sickness.

EASY RULES

To clear a level, you must reach the end of the song without dying.

Sounds easy, doesn’t it? You have a Blaster with infinite ammunition and a single life to dodge or kill all the enemies that will appear to the rhythm of the music.

  • Magdem

    I personally love the combination of VR and horror, but when that’s literally half of all VR games out there, you get kinda sick of it after a while. I still miss more full-length games with interactive worlds and interesting characters. Like Skyrim VR, and now also Borderlands VR. They are just so refreshing, even if we’ve already seen it all before it just feels so good to experience something ‘new’ and different for once.

    • Eric A. Hauter

      Absolutely agreed. I myself am getting a bit weary of the “solve the puzzles and move to the next room” genre. As the medium matures, I hope that we see more giant open world games land on PlayStation VR. Or heck, even smaller RPGs. That said, there are some other non-horror goodies floating around out there (though they are smaller in scope than Skyrim and such). And Sony seems to enjoy surprising the PS VR community with announcements, so who knows what is next?

  • Michel Fortin

    LOL