Agent News PS3 Rockstar North

Rockstar’s Agent Was In The Works For Over A Year Before Falling Victim To The GTA Machine

Obbe Vermeij, a former technical director at Rockstar Games, has shed light on the fake of the company’s PS3-exclusive Agent, having worked at Rockstar North between 1995 — 2009.

Speaking in a now-deleted blog post, Vermeij revealed that Agent was in development for over a year before running into trouble, with the studio having to cut a number of levels as Rockstar started to put resources into the next Grand Theft Auto game.

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We really got going on this one and worked on it for over a year. I remember working on a downhill skiing chase scene with guns, for instance. The game wasn’t progressing as well as we’d hoped. It was inevitable that, eventually, the whole company would have to get behind the next Grand Theft Auto. We tried to cut the game down in an attempt to get the bulk of it done before the inevitable call from New York would come. We cut out an entire level (I think Cairo) and maybe even the space section.

It became clear that [Agent] was going to be too much of a distraction for us, and we ditched it. I think it was handed over to another company within Rockstar but never got completed.

Rockstar announced Agent back in 2009 but little on the game was revealed in the next couple of years. Jack Tretton, the former head of Sony Computer Entertainment America (SCEA), was frequently asked about the game’s status, but never committed to revealing anything about the game.

The writing has been on the wall for years now regarding Agent’s status, but in 2021 the game was finally removed from Rockstar’s website, bringing about the end of an era.

[Source – IGN]