Double Eleven has unleashed the Rust Console Edition update 1.40 patch notes for you to digest, which is the Dead Catch update. This adds a bunch of new content, including the Fishing Village, Kayak, and much more.
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NEW FEATURES
- New monument: Fishing Village
- New transport: Kayak
- New weapon: Paddle
- New look for the motor rowboat
- New item: Handmade Fishing Rod
- Added catchable fish to the ocean, rivers, and swamps
PLAYER
- Made it easier for players to jump out of deep water
- Damage taken from wooden floor spikes now matches screen shake and controller vibration
- Fixed players taking damage when falling onto climbing nets
- Fixed the quick drop setting not working with the building plan
- Fixed player shadow always showing an M39 rifle equipped if there is one in their inventory
- Fixed controller vibration sometimes being triggered even if turned off in the settings menu
- Fixed being unable to loot another player’s inventory one item at a time
- Fixed swimming effect being displayed when players are not fully underwater
- Fixed rubberbanding caused by standing up underneath low ceilings
BOATS
- Kayak and Paddle added to Workbench Level 1 Tech Tree
- Made it easier to access boat storage after the boat has sunk
- Stopped water clipping through boats
- Fixed being able to flip boats upside down by throwing melee weapons at them
- Fixed rubberbanding when driving rowboats
MONUMENTS
- Players inside safe zones no longer take damage from other players who are either inside or outside the safe zone
- Updated the hostile indicator and timer that appears after equipping a weapon inside a safezone
- Removed duplicated blue container box at the Oil Rig
- Added some boxes so that players can reach a platform above the red keycard room at the Large Oil Rig
- Fixed Heavy Scientists sometimes spawning in without holding a weapon
- Fixed missing vent doors on the Large Oil Rig
- Fixed lights flashing on and off at the Oil Rig
- Made it easier to climb through pipes at the Launch Site
- Fixed being able to place items inside the Launch Site
- Fixed fuse box at the Train Yard lighting up when there is no fuse equipped
- Fixed light from the searchlights at the Sewer being visible through walls
- Fixed texture issues on ladders at the Harbor
- Fixed texture issues at the Bandit Camp
- Fixed spots where players could get stuck at several monuments
- Restored missing barricades at the Sewer Branch
- Fixed missing shadows at the Harbor
- Fixed collision issues on the sunken tugboats near the Harbor
- Fixed Harbor lamps not giving light when looked at from a distance
- Fixed level of detail issues on wooden boards at several monuments
- Fixed collision on top of metal beams at the Water Treatment Plant
- Fixed texture issues at the Airfield and the Water Treatment Plant
- Fixed invisible generator at the Water Treatment Plant
WEAPONS
- Fixed broken reload animation on the Pump Shotgun, Spas-12 Shotgun, and Bolt Action Rifle
- Fixed an issue that could cause the Custom SMG become invisible
- Fixed some weapons not having a glowing outline when dropped on the ground
- Fixed being unable to use the Hunting Bow immediately after crafting
- Fixed being able to fire weapons before the equip animation finishes
- Fixed fire arrows not being extinguished when switching weapons
- Fixed repeating reload animation on the crossbow
- Fixed missing reload animation on the pump shotgun
- Fixed Multiple Grenade Launcher and ammo missing from the vending machine UI
- Fixed white smoke coming out of Flame Turrets, Flamethrowers, and Fire Arrows
- Fixed texture issues on the Assault Rifle when viewed from a distance
- Fixed thrown melee weapons falling through the map when they destroy a building block
- Fixed being unable to pick up thrown melee weapons from the sides of doors
- Fixed arrows disappearing if they hit a thrown melee weapon
ITEMS
- Lightened the texture on fire barrels
- Stone pickaxe can now be used to harvest flesh
- Reduced the cooldown time after using a large medkit
- Made it easier to see out of heavy plate helmets
- Reduced health points of the watchtower
- Increased capacity of water jug
- The torch will go out more quickly if submerged in water
- Increased the range of light produced from the torch
- Softened the light produced from tuna can lamps and miners hats
- Fixed water bucket losing texture when dropped from inventory
- Fixed flickering texture on bucket helmet
- Fixed being able to hang shotgun traps off the edge of foundations
- Fixed the diving mask screen effect still being displayed when viewing the map
- Fixed display of the oxygen timer when using the diving tank
- Fixed the barbed wire on High External Wooden Gates dealing no damage
- Fixed graphical issues when using the 4x zoom weapon attachment
- Fixed being unable to use CCTV cameras as cost items on vending machines
- Fixed being unable to place a bear skin rug on walls
- Fixed being able to cancel the torch extinguish animation
- Fixed idle autoturret audio missing when players wake up next to them
- Fixed planting spots in planters being blocked by big pumpkins
- Fixed being unable to destroy foundations that are placed underwater
- Fixed collision on the small water catcher
- Fixed the sandbag barricade having no animation when destroyed
- Fixed being able to place plant clones on turrets
- Plant seeds and clones can now only be planted in the ground or in planter boxes
- Fixed players getting kicked after building or upgrading windows
- Fixed building blocks getting destroyed immediately after being placed
- Fixed shadows of the roadsign, tactical, and burlap gloves floating away from the player shadow
- Fixed texture issues on the High External Wooden Gate
- Fixed being unable to place items on floors above open garage doors
- Fixed the Add Fuel button not working on the lantern
- Fixed level of detail issues on concrete and sandbag barricades
- Fixed missing texture on plastic blue barrels
- Fixed missing item stats for several items in the inventory
- Fixed the Candle Hat making player feet shadows look weird
- Fixed incorrect time display when using the Diving Tank
- WORLD
- Restored missing crates and sunken ships on the ocean floor
- Reduced the amount of pistol ammo that can be found in tool boxes
- Fixed items zooming away when dropped on a slope
- Fixed the helicopter killing players and then spawn killing them again
- Fixed light sources passing through walls outside of player line of sight
- Fixed texture issues on power generators
- Fixed the colour of powerlines
- Fixed some areas where players could get stuck
- Junkpile scientists are a bit less aggressive and won’t chase players as far as they used to
UI
- Fixed the attack helicopter not appearing on the map
- Fixed missing textures on debris made from destroying campfires
- Resized icons on the map
- Using a hammer to upgrade building blocks will now give a visual indicator when you don’t have enough resources to upgrade to each material
- Fixed stack splitting UI not closing if the inventory is updated
- Fixed being able to research broken items
- Fixed losing water when swapping fresh water and salt water between containers of different sizes
- Fixed flickering icons in the inventory
- Fixed position of the water bucket UI
- Fixed 0 not being displayed on the UI when opening a code locked door
- Fixed code lock UI not always closing after four numbers have been entered
- Fixed being unable to stack scrap when moving it from a container to the inventory
- Fixed swapped clothing being dropped instead of being added to empty space on the hotbar when the inventory is full
- Fixed being unable to reset some options to their default values
- Fixed inconsistent word spacing in some areas
- Fixed Auto Turret loot panel
- Accelerated turn speed of the Head Look control option by 50%
AUDIO
- New Oil Rig music
- Reduced the delay of echoing sound effects in the Abandoned Supermarket monument
- Fixed audio delay when cycling through items on the player hotbar
- Fixed loading screen music not fading out properly
- CRASH FIXES
- Fixed a rare audio crash when driving a boat
- Fixed a crash caused by the contents of a note
- Fixed a crash caused by autoturret lasers
- Fixed a crash that could occur when approaching the Oil Rig
- Fixed a crash that could occur when entering the Tech Tree
- Fixed a crash caused by moving items up the crafting queue
- Fixed a crash seen when using the vending machine UI
- Fixed a crash that could occur on Xbox after signing out of a profile while in-game
- Fixed a crash that could occur after equipping a weapon attachment
OTHER CHANGES
- Updated credits
- Updated skins
- Updated localization files