Bloober Team Bloober Team Horror Games Layers of Fear News PS5 Silent Hill Remake

Silent Hill 2 Remake Developer Bloober Team Reportedly Working On 7 Horror Games

Bloober Team is currently working on seven horror-themed titles as it transitions to a multi-project structure and expands its leadership, with two of those titles said to be single-player horror games.

The other five game are being co-developed by Bloober Team with other studios, and we can at least identify a few of the titles that are in the pipeline. First, we know the Silent Hill 1 Remake is in production, as well as a Nintendo-exclusive horror title Project M with Broken Mirror Games, Layers of Fear 3 and the mysterious Project H. Earlier this year, Babieno revealed that it will be showcasing number of its in-development projects in 2026, although clarified that Project H is not among them.

In terms of new positions within the company, there’s Thaine Lyman (Head of Studio), Katya Baukova (Director of Business Development), and Michal Gembicki (Head of Publishing).

Speaking with GamesIndustry,biz, Piotr Babieno, CEO of Bloober Team, commented:

We don’t want fewer than two productions, because relying on a single title creates too much risk in today’s market. But we also don’t want more, because quality, focus, and creative oversight would inevitably suffer. For us, two core productions are the right balance between ambition and responsibility.

Babieno described the projects that the two “first-party” are working on as “what defines Bloober Team: single-player horror experiences with strong gameplay foundations, premium execution, and themes that resonate on a deeper emotional or social level.” Bloober Team currently employs nearly 270 people from Poland and other regions, with Babieno noting the studio is “mindful about how we grow.”

We’re not trying to scale as fast as possible. Our focus is sustainable development, financial discipline, and long-term stability. That stability matters. Many team members have been with us for years. Long-term collaboration creates trust, shared creative instincts, and a stronger foundation than rapid expansion could. I never want to build a company that grows recklessly and then solves problems through layoffs. We want to come out stronger from industry challenges – together.

[Source – GamesIndustry.biz]