Capcom’s slapped a February 21 release date on its upcoming Super Street Fighter IV: Arcade Edition Ver. 2012 patch.
Writing on the Capcom Unity blog, assistant producer Tomoaki Ayano stated, "This patch does not have anything that changes the nature of the game, but we hope that you can enjoy a more perfect version of SSFIV AE Ver. 2012!"
See below for an idea of what to expect.
-In the Car Crusher stage, a bug that caused made it impossible to advance has been fixed.
-Against specific characters, a bug that caused Juri to pass through her opponents when they were hit at point blank range with close standing medium punch has been fixed.
-Against specific characters, a bug that caused Dee Jay to pass through his opponents when executing close standing heavy kick super canceled into heavy Sobat Carnival has been fixed.
-Against Sagat, a bug that caused Cody’s EX Bad Stone to miss when Focus Attack Lv. 3 -> Dash -> EX Bad Stone was performed has been fixed.
-In SSFIV AE, a bug where Dudley’s Step Straight caused an opponent’s hit animation to not operate as expected has been fixed.