Star Wars Battlefront 2 hero unlock cost slashed following criticism
DICE has slashed the time it takes to unlock the Star Wars Battlefront 2 heroes following considerable fan backlash over the weekend.
As previously reported, early copies of the game revealed that the upcoming science-fiction sequel would require gamers to take part in some heavy grinding to unlock iconic characters such as Luke Skywalker and Darth Vader.
Publisher Electronic Arts attempted to offer explanation for the progression system, but only succeeded to make matters worse.
Now, DICE has confirmed that it has made changes ahead of the game’s release this Friday. As a result, gamers are not required to put as much time into Battlefront 2 to unlock their favorite characters.
The developer has reduced the required number of credits by 75 percent, and covers both heroes and villains. For reference, what would previously have taken 40 hours to unlock this extra content will now take around 10.
See below for full details.
- Luke Skywalker: 15,000 Credits
- Darth Vader: 15,000 Credits
- Emperor Palpatine: 10,000 Credits
- Chewbacca: 10,000 Credits
- Leia Organa: 10,000 Credits
- Iden Versio: 5,000 Credits
Star Wars Battlefront 2 makes a number of significant improvements over its predecessor. Chiefly, the game includes a dedicated single-player campaign focusing on the 30 years leading up to The Force Awakens, with players following the exploits of Iden Versio, a member of the Inferno Squad.
The game features a huge amount of content spanning all three major eras, namely the original trilogy, prequel trilogy, and sequel trilogy.
DICE is eschewing the traditional Season Pass in favor of seasons, which will offer free content via your EA account. The first season is based on The Last Jedi and will kick off next month, and includes new characters and maps.
Stay tuned for our Star Wars Battlefront 2 review.