Naughty Dog has revealed that the upgrade system used for The Last of Us: Part 2 has received a significant overhaul in comparison its original incarnation part one of the franchise. Speaking with GameSpot, the game’s co-director Anthony Newman, revealed the studio wanted to use something that had ‘drastic effects on the way that you played the game.’
The Last Of Us: Part 2 Upgrade System Detailed
Newman explained that Naughty Dog wanted something more than just minor upgrades for The Last of Us: Part 2, leading to the system being overhauled for the sequel.
There was so much we really wanted to explore in terms of player strategy. We really wanted to try and double-down on allowing players to express themselves strategically and find their own way to play the game.
And so something I’m really thrilled about is the new player upgrade system where rather than having upgrades that are just minor stat booths to different things, we really wanted to have upgrades that potentially unlocked entirely new abilities or just had drastic effects on the way that you played a game.
Newman also gave examples of new features players can earn, such as the ability to hold your breath while aiming. That’s just one of many, though.
There are entire crafting recipes, like the silencer for the pistol, that you can only learn via the player upgrade system. Or some really extreme upgrades where you can craft two of an item for the same resources. You can craft two trap mines or two smoke bombs for the same resources.
The Last of Us: Part 2 is scheduled for release on PlayStation 4 on February 21, 2020. Naughty Dog recently confirmed it won’t feature a multiplayer component, but its online efforts will be playable in some form or another at a late date.