Uncharted 4: A Thief‘s End developer Naughty Dog has revealed the extent of what PlayStation 4 has allowed the studio to achieved with its highly anticipated action-adventure sequel.
Speaking with SKNR, the developer’s Community Strategist, Arne Meyer, revealed that there’s various features the studio has achieved with PS4 that it can’t even talk about right now, in addition to improvements that have been mentioned previously.
"There are far too many things to list! Not to mention many things we can’t talk about right now, either. We saw a glimpse of what was possible with games on the PS4 when we developed The Last of Us Remastered and we were excited with what we could do when fully focused on developing a game from the ground up for the system.
"We’ve been able to do all the expected things – an increase in resolution to 1080p from the previous generation, increased polygon count for our models, more advanced shader techniques, new and expanded gameplay mechanics, and so on. Our cinematic scenes are now rendered in real-time," said Meyer.
Uncharted 4 is due out in spring 2016 exclusively on PS4. Read our E3 2015 preview here and check out the best screenshots released to date for Nathan Drake’s final outing.
The game features a large game world to explore and includes real-time cutscenes for the first time in the series’ history. Check out the full E3 demo to see how the game is shaping up.
