The developer behind the hotly anticipated Uncharted 4: A Thief’s End has revealed that the action-adventure sequel will have more of an open-world feel to it in comparison to previous entries.
Speaking with Game Informer, Naughty Dog’s Neil Druckmann also said that combat will be far more varied than what past Uncharted game have offered.
"With the verticality of Nathan Drake – with adding set-pieces that weren’t necessarily in this demo – how do you get a bigger flow, something that is deeper at an emotional level?
"All those things come together to make the Uncharted that we want to play.
"We have our vertical slice, and we’ve found our flow and the voice of this game. To us, the Uncharted combat works best when it has a flow to it, when you are not just behind cover, shooting over and ducking back down. When your cover is getting flanked and you have to jump and move down to another level."
The game is due out later this year exclusively for PlayStation 4.