Code Vein made its debut in May 2017 and intrigued with it clearly trying to be like Dark Souls, yet diversify itself with its Japanese style. However, since that trailer, the game has been pushed back multiple times. A firm release date of September 27, 2018, was given last June. One month later Bandai Namco delayed the game into 2019. Since the day of that delay, the game’s official Twitter account has not tweeted once. So what on earth is going on with Code Vein?
Code Vein Updates
Recent updates on the game have been practically non-existent. However, on New Year’s Day, a shimmer of hope emerged. The official Bandai Namco Twitter Account tweeted out the following message from the game’s development team.
– "Code Vein" development team pic.twitter.com/pygU7Drfmr
— Bandai Namco US (@BandaiNamcoUS) January 1, 2019
So, the game is coming in 2019. That is great, but this doesn’t offer much on why the game was delayed. And to be frank, we will probably never know why the game was delayed. However, I believe there are two possible reasons.
Code Vein – Why The Release Date Delay
Reason number one. Code Vein is being made by the same development studio behind the God Eater series. And, coincidentally God Eater 3 releases in just over a month for PlayStation 4, on February 8, 2019. It already released in December in Japan. Therefore, the most likely scenario is that Bandai Namco shifted almost all of the Code Vein staff onto God Eater 3 in June 2018. This would ensure the game was polished and ready for release.
Now, your next question is why prioritise God Eater over Code Vein? Well, God Eater is an established franchise, with a large foothold in Japan. Code Vein doesn’t have that in Japan or the West. Therefore, Bandai Namco’s decision to release God Eater before Code Vein actually makes a lot of sense.
Reason number two. Code Vein needed to undergo some fundamental design changes in order to create a unique game that would succeed. Before you write a comment, hear me out. Code Vein looked like a solid game from all the footage we have seen, and we have seen a lot. However, there was a certain aura surrounding the game that it couldn’t shake. That being the game was a blatant Dark Souls rip-off, with a gimmick. You have to have an AI Partner!
Despite how cool the game looked and how deep its systems were, Bandai Namco has a hard time trying to shake that feeling. This is especially prevalent now considering From Software, the creators of Dark Souls and longtime Bandai Namco partners, have jumped ship to Activision and are releasing their next game, Sekiro: Shadows Die Twice, in two and a half months. The comparisons to Dark Souls were always going to be there. However, Code Vein seemed uninspired and didn’t have a defining, impressive feature that differentiated it from that series. It appeared that the game was emulating a formula rather than evolving it.
Bandai Namco may have decided to go back to the drawing board with Code Vein, looking at its systems and mechanics in order to see what could be adjusted or added to help make the game stand out. Maybe the AI partners have seen a retooling, maybe there is a whole new suite of customisation and upgrade trees that could help to develop and deepen Code Vein’s progression beyond what Dark Souls ever did.
The game’s reception during previews was also mixed. GameRevolution’s Bradley Russel described the game in the following way: “It’s Dark Souls, to the letter – but executed without the precision and patience of its forebears.” Others, such as VaatiVidya, on Youtube, had their likes and frustrations about the game.
Nevertheless, Code Vein needed some work done no matter where you fell on the spectrum of liking the game. Hopefully, Bandai Namco has taken the time to put in that work and help develop the game into a more substantial offering.
That is the latest on Code Vein, a game that is still coming and not missing in action. Sit back, wait patiently, and hope we get some information on a 2019 release date soon.