Focus Home Interactive has detailed the latest World War Z update patch notes, which dishes out a series of bug fixes and improvements to the game’s Horde mode.
World War Z Update Patch Notes
New Features
- Added The Professionals character skin pack (included for Season Pass owners)
Horde Mode
- The goal is to have shorter but more fun and much more rewarding sessions
- Overall difficulty is greatly increased
- Rewards for beating wave 10 and higher are greatly increased
- Wave difficulty increases much faster
- The amount of resources player get is slightly reduced, especially after wave 20
- Introduced a limit to the number of defense kits of the same type that can be deployed simultaneously
- Reduced cost of equipment bags from 30 to 25
- Reduced auto turrets ammo by 25%, thus players have to reload them more often
- Wave preparation time will begin to decrease after wave 15
- Reduced the amount of resources players can get by using breaching charges from 150 to 100
- Rejoining the same session in horde mode will now not restore ammo and health to full
- Added option to restore environmental objects like gasoline pools and gas cylinders via shop
- Added new side objectives
- Search bodies
- Capture area
AI
- Bomber takes 20% more damage to limbs; this makes him easier to bring down
- Reduced Bomber move speed by 10%
- Fixed issue that would make Bomber explode even if player had not hit his detonator
Weapons
- Heavy Sniper Rifle
- Increased damage by 100%
- Classic Battle Rifle
- Increased damage by 10%
- Increased maximum ammo carried by 1 extra mag
Perks
- Fixed issue with Thrifty perk not working as intended
- Fixer’s “Scavenger” perk (a chance to restore defense kit) is now less efficient in Horde Mode
UI
- Minor UI and localization fixes
Stability
- Fixed issue with UI not being shown after mission complete screen in rare cases
- Fixed critical issue that caused the game to spawn less zombies with more waves in Horde Mode
- Fixed issue that caused desync in zombie positions in Horde Mode
- Fixed server performance and memory degradation in Horde Mode
- Fixed several gameplay crashes
Levels
- Fixed some gameplay bugs that were causing inability to progress in levels
- Fixed issue that allowed players to clip through geometry in some places
General fixes
- Fixed issue that caused supply bags to be unusable after a while
- Fixed issue that caused flares from unbuilt Auto Turrets to appear when joining a game in progress
- Fixed issue that prevented a player from selecting a character when joining a game in progress
- Fixed issue that caused friendly fire from allied gunship on NY4 episode
- Fixed issue that prevented players from getting rewards if a party leader left the game in rare cases
PC Specific Fixes
- Fixed key binds being reset after each game launch if certain buttons were used for mapping
- Fixed issue that would cause players to get stuck in the lobby when matchmaking via Quickplay