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Developer: Infinity Ward Publisher: Activision Release Date: Nov 5th 2007 Genre: Shooter Sub Genre: First Person Shooter
Call of Duty 4: Modern Warfare
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Call of Duty 4: Modern Warfare Hands On

Posted on August 12th, 2007 at 05:25 EDT

(continued from previous page) .../> The perk system is the innovative highlight in Call of Duty 4. There are five base classes in the game: Assault, Demolitions, Heavy Gunner, Sniper, and Special Ops. Each class offers a different starting weapon, handgun, and fully customizable thanks to perks. Perks are, in one way of describing them, class mods. Earned by leveling up, perks come in three categories. You are able to have up to three perks at a time, one from each category. The categories were grouped by the developers to provide balance to the game, by limiting which combinations you could choose. The three categories are: Perks 1, Perks 2, and Perks 3.

PERKS 1
The first group of perks is largely demolition based, including:
Bomb Squad - Ability to seek out enemy explosives.
C4 x 2 - Remote detonation explosives.
Claymore x 2 - Trip activated explosive mines.
Special Grenades x 3 - Three special grenades, but cannot be smoke grenades.
RPG x 2 - Rocket launcher with 2 rockets.

PERKS 2

Group 2 perks are character oriented, including:
Juggernaut - Increased health.
Sonic Boom - Higher explosive weapon damage.
UAV Jammer - Undetectable on enemy radar.
Sleight of Hand - Faster reloading.
Stopping Power - Increased bullet damage.

PERKS 3

The third and final group of perks are for the most part grouped together mostly to provide balance:
Deep Impact - Deeper bullet penetration.
Last Stand - Pull out your pistol before dying.
Steady Aim - Increased hip-fire accuracy.
Extreme Conditioning - Spring for longer distances.
Maryrdom - Drop a live grenade when killed.

These perks come in handy and provide a fresh game play mechanic. They tie in very well with the classes, and the ability to create a custom class and use the perks gives the player a wide array of approaching the game.

The games weapons are all based on real technology, and have been modeled after the real things, as have the kick back animations and the particle effects of the muzzle flash and explosions. Also, reloading animations have been tweaked, taking a bit longer to reload, but making the game that much more real. The sleight of hand perk does well with slower reloading weapons.

 


The team was tight lipped on final map counts, or total weapons, and, at the time of the event, were doing research to finalize how many people will be able to play eachother online at one time. During the event, the game was running with 12 players with no lag. The online multiplayer will have leaderboards and stat tracking, as well as clan tags (unlocked at lvl 5). The team is working with Microsoft to get the multiplayer on Live as soon as possible, and has no plans on doing a PlayStation beta.

That being said, the team reassures us that the difference on platforms will be minimal. The only real differences will be the lack of rumble and six-axis control for the PlayStation 3 controller. The guys at Infinity Ward preferred the 360 controller for shooters, but said that the PlayStation 3 controller was easier to target enemies with, which gave it a slight edge for multiplayer.

For being in Beta build, the game is looking fantastic, and very complete. This title is almost certainly going to be a must have for all consoles, and is set to release this November. Be sure to check back for more updates as well as a full review later on, along with more beta impressions.

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What are your thoughts?
posted 6:00am EDT - August 12th, 2007
1

This is shaping up to a great game for both system... I'm liking the fact that they sounds like there putting ample focus on both final versions. Looks like the Ps3 fans might not get shafted.

posted 9:16am EDT - August 12th, 2007
2

We get shafted in all multiplatform games.

posted 10:11am EDT - August 12th, 2007
3

i want to know if it look the same,worst, or better on ps3 than on 360...

posted 11:47am EDT - August 12th, 2007
4

another fps shooter, thinking bout this one i was never a fan of CoD really...i may just hold off until feb 08' unless one of my generous females buy it for me for christmas

posted 12:35pm EDT - August 12th, 2007
5
you mean your mom rite?
posted 12:41pm EDT - August 12th, 2007
6
omg and for a while back I thought this was gonna suck cause they moved away from the WWII franchise! *kicks self in own ass*
posted 1:40pm EDT - August 12th, 2007
7

Its about time they took a different approach.  Cant wait to see what the final product looks like.

posted 3:37pm EDT - August 12th, 2007
8

im not feeling the perks, i wish they would just keep everything realistic

posted 3:49pm EDT - August 12th, 2007
9

may pick this one up eventhough inever rally liked call of duty that much

posted 3:56pm EDT - August 12th, 2007
10

is it just me or did this sound like the ps3 wont have an online multiplayer mode?? if this is right im getting this for my x-box 360 elite.

posted 6:34pm EDT - August 12th, 2007
11

well they said it made it easier to target for the ps3 in multi-player so it sounds like itll b online.... and if its not ... dont buy it.

posted 9:24pm EDT - August 12th, 2007
12

the perks are kinda weird,but if I was getting shot I think I would pull out my sidearm and take a "last stand" so bravo infinity ward

 

posted 10:39pm EDT - August 12th, 2007
13

all the 3rd party games look better on the 360 so wy would i buy this on ps3.

posted 11:21pm EDT - August 12th, 2007
14

LOL at green lantern.....I dont get why they would like the 360 controller better for FPS if its easier to target with the PS3. Makes no sense. I will hold out judgement though until I play it.

posted 12:52am EDT - August 13th, 2007
15
"all the 3rd party games look better on the 360 so wy would i buy this on ps3." Except Oblivion and Dirt which look and run better on PS3. Oh... and Fight Night round 3, and maybe Virtua Tennis 5. But otherwise your right, if the dev's do a crappy port the 360 tends to look a bit better.
posted 1:34am EDT - August 13th, 2007
16

why do i feel that the PS3 version is going to get delayed

posted 12:14pm EDT - August 13th, 2007
17

This game is going to be the sheeeeiiit.....and let us hope it is not delayed....

posted 12:59pm EDT - August 13th, 2007
18

COD:4 WILL SERVE ANY GAME WITH A GUN PERIOD! YOU CAN THROW ANY ONE AT IT AND IT WILL _____KILL IT(insert any word you feel)

posted 6:07pm EDT - August 14th, 2007
19

"NOT" KILL??....j/k :P. I am definately getting this. I love the fact that they move from the whole WW2 stuff....modern and up to date guns are whats up!

posted 11:38am EDT - August 15th, 2007
20

Ive got to say ive got cod1 and cod2 on PC and cod3 on 360, the cod games are by far superior to any other war game like medal of honour series and battlefield games.

The visuals look more realistic and the physics and feel of it seem alot more real than any shooting game ive played.

stroll on!!!

posted 3:38pm EDT - August 23rd, 2007
21

holy crarney this looks really rad. i have a 360, but i have to get a ps3 now so i can play this and madden 08. way to go ps3 devs. you finally got it right.

posted 7:47pm EDT - September 7th, 2007
22

sounds really farfetched but i wish that 360 online and ps3 online can have their own serever somehow and somebody on a 360 can be dukin it out or be on the same team as a ps3 owner

God what dreams are made of....

posted 11:04am EDT - September 19th, 2007
23

I like the WW2 era of all C.O.D.'s. Personally, I think there are far too many modern war F.P.S. on the market already, (i.e. SOCOM series, G.R.A.W. series, etc. and the soon to be released Army Of Two). C.O.D. did a great job at grasping all the WW2 theaters in Europe and South Pacific. What would be cool to see is to see WW1 or even the Korean war theater.

posted 7:52pm EDT - September 20th, 2007
24

I'll take it if it's as good as the last games in the series.

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