BIA: Hell's Highway 'Realism' trailer
Developer: Insomniac Games
Publisher: SCEA
Genre: Action
Sub-Genre: 3D Platformer
Release Date: Oct 23rd, 2007
Additonal Info: No online
Developer: High Impact Games
Publisher: SCEA
Genre: Shooter
Sub-Genre: Third Person Shooter
Release Date: Feb 13th, 2007
Additonal Info: Also available on PS2
Developer: Insomniac Games
Publisher: SCEA
Genre: Action
Sub-Genre: Platformer
Release Date: Nov 11th, 2003
Additonal Info:
Brain Hastings, Chief Executive Officer at Insomniac Games, has stated that he believes gamers can expect significant leaps in the visual quality of PlayStation 3 games over the years three or four years.
Speaking to website videogamer.com, Hasting stated, "We're already seeing a big leap in what people are able to do with the PS3 now compared to a year ago, and we're going to see just as big a leap between now and the end of 2008.”
"I think we're going to continue seeing major leaps each year in what people are able to do with the machine for at least three or four more years."
Hastings also discussed the company’s efforts with the PS3 title Ratchet and Clank Future: Tools of Destruction, and its accomplishments at progressing with the consoles architecture compared to last year.
"The amount of action we're able to put on the screen at 60 frames per second really dwarfs what we were able to do a year ago at 30 frames per second," he said.
“What's most exciting is the way things are headed right now I think we'll see just as big a leap from our second generation engine to our third as we did from the first to second."
"Collision and physics are entirely running on SPUs now, which allows us to put much more on the screen at once than we were able to with Resistance. Moving more and more code to the SPUs is an ongoing process and I think we'll continue to see major benefits from this for several more years."
Source: videogamer.com

Ratchet & Clank Future Behind the Scenes Art
Ratchet & Clank Future Behind the Scenes Art HD
Ratchet & Clank Future Behind the Scenes Weapson
Ratchet & Clank Future Behind the Scenes Weapson HD
:d
Nice to see a quality developer talk for a change and not complain how hard it is to develop on the PS3.
Wow, graphics can get better than what we are already getting?
/yay
psn id: gingo.... title doesn't make sense lol but by end of 2008 i tihnk is when ps3 gamers will be proud of buying a ps3
Infinity Ward, The developers of Call Of Duty4 sai it wasn`t hard to develop for the PS3 Bmw81.
Judging by Insomniac's record, I don't doubt this for a second. They have proven twice now what exactly they are capable of and I can believe them on this statement.
Yeah Infinite Ward said it was easy but there are far more that have it isn't.
I thought it was pretty clear the problems developers are having are to do with Ports not with orginal game design. Obviously 2 of the better games released by all companies across all platforms can be an attest to this dicussion by insomniac.
nice both fall of man and ratchet were great cant wait for their next game to come out.
psn id J08hawks
This is what I have been expecting to hear from a developper.I believe what Mr. Brain Hastings has advanced and it sound really sounds obvious.The PS3 is sophesticated and needs time to master utilizing it perfectly. This is a gradual process and i really don't want to imagine the kind of visuals we will be enjoying in the near future. It will be a kamehamehaX100 000 000. :D
I hope this is hinting at what resistance 2 might be like
Considering the fact that Resistance had A LOT going on, I can only imagine what Resistance 2 will look like. Insomniac could very well outdo the graphics we've seen in KillZone.
thats right baby keep it coming!! We're almost there boys almost!!!
no shi*
good to hear
Good news but am i the only one who sees something wrong with the title :P
4th generation is finally here boies for PS3 baby
And Insomniac are at the forefront.. we've even heard GameTrailers say, as well as many other press releases: "Ratchet & Clank Future is by FAR the best looking PS3 title to date." :) Keep it up lads
This news can only be a good thing. Also you spelt four wrong in the title.
Sony should pay Insomniac to teach other developers how to write code for the PS3. No reason to doubt these guys based on what they have produced so far for the PS3.
Am I the only won hear that seas the spelling misteaks constantley on this sight? This is pathetik!! Guess what PSU... they're is a spell cheker you can yous, just clik it on you're computer! it werks... try it!
(For those that did not catch it in the article heading... 4 needs to be spelled - FOUR, not for)
It only gets better from here on out, more textures, physics, etc and at a higher framerate will ensure higher quality of PS3 games then what is already hitting us now.
These guys actually have the track record to back up these words. They actually have an awesome game to back up their perspective, and there's really no way of arguing with them about it, because until they release a crappy game then there's no reason not to trust them.
well thats was the porpouse? or not
Resistance: Fall Of Man = good graphics+1 year= (Resistance: 2= Great Graphics!(better than xbox 360 graphics))+ 1 year= Off the charts amazing (Yet still better than xbox360) Graphics!
{RFOM}=GG+(1y)={R2}=(GR.G)+(1y)=OTCAG= PS3 Better than anything out there=>(PBTAOT)