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Uncharted 4 dev reveals the themes behind PS4's highly anticipated sequel

Naughty Dog delves into the themes and messages behind Uncharted 4: A Thief's End on PS4 ahead of its March 2016 launch.

on 23 September 2015

The developer behind the upcoming Uncharted 4: A Thief's End has shed light on the main theme behind the PlayStation 4's most anticipated sequel to date. 

Speaking during an interview with OPM UK, Naughty Dog's Neil Druckmann, who serves as Creative Director and Writer on the upcoming action-adventure title, said that Uncharted 4 deals with the ramifications of choosing between your passion and being with those you love.

"With Uncharted 4, as we were building it we were realising more and more what the theme is: it's that balance between pursuing your passions and being with the ones you love, and what happens when you have to choose between those two things," said Druckmann.

"Is there a way to reconcile that? That's the message of this game, and everything is constructed around that very simple concept."

In the same interview, Uncharted 4 Writer, Josh Scherr, questioned whether or not the popular franchise could go on without Nathan Drake. As previously reported, Drake's next adventure will be the final game to feature the cocky fortune hunter.

Uncharted 4: A Thief's End is due out on March 18, 2016 and will receive a rather swanky Collector's Edition exclusive to GAME. While Drake will be the only playable character in the game, the title will see the return of many familiar faces, including Sully and Elena.

Set a few years after the events of Uncharted 3: Drake's Deception, A Thief's End sees an older Drake embarking on a globe-trotting hunt for a legendary pirate's lost treasure. His adventure will take him to many locations across the world, including Madagascar. As well as featuring real-time cutscenes, the game will also include vehicles and 'tons of exploration.' 

Uncharted 4 was originally announced in full at E3 2014 when Naughty Dog debuted a visually-stunning teaser trailer. The game later showed up at the PlayStation Experience in December last year with a full gameplay demo. At the time of its unveiling, the sequel had been in the works for around two years.

Source: OPM UK Issue 115 (November 2015)


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