Konami recently showcased its highly anticipated PlayStation 3 exclusive, Metal Gear Solid 4: Guns of the Patriots at the Consumer Electronics Show in Las Vegas yesterday, giving those in attendance a chance to witness the games performance in real-time.
As reported by website PunchJump.com, the stealth adventure was frequently seen to fluctuate between 30 – 60fps (frames per second), depending on the level of action happening on-screen at the time.
Quieter moments in Solid Snake’s latest outing, which takes place in the ruins of a warn-torn city, were shown to run at a full 60fps; this typically included little combat and more emphasis on nearby buildings in which the main character can take shelter.
However, once the action becomes considerably heightened, including multiple accounts of gunfire, explosions, smoke and several characters in action, the game drops to the lower speed of 30fps.
The website notes that all in-game cut scenes ran at a smooth 60fps, and visual quality was of notably high standard regardless of the frame rate the game was running at.
Metal Gear Solid 4: Guns of the Patriots is due out exclusively on PS3 in the second quarter of 2008.
Source: PunchJump