Borderlands Borderlands 3 Borderlands 3 1.19 Borderlands update 1.19 Gearbox News PS4

Borderlands 3 Update 1.19 Patch Notes Reveal Key Fixes And Optimisation

Gearbox has unboxed the Borderlands 3 update 1.19 patch notes for you to gawk at, which is now live for PS4, PC and Xbox One versions of the loot-shooter.

Borderlands 3 Update 1.19 Patch Notes


  • Removed Mayhem Level Gear from enemies
  • Added support Final Form character cosmetics to New-U stations
  • Updated some loading screen tips for added clarity
  • Modified audio priority system for player gunshots
  • Optimized audio memory
  • Optimized animation memory
  • Prevented the Countdown at the start of Takedowns from flashing on the screen too quickly
  • Updated the ECHO device to show the correct character portrait when characters spoke
  • Addressed a reported concern where the Photo Mode would not activate when accessing it through the Quick Menu
  • Resetting the camera using the Reset Camera function in Photo Mode will no longer reset to a random location
  • Loading screens no longer appear zoomed in when in non-standard aspect ratios
  • Optimized UI performance
  • Prevented the ECHO Map from rotating unexpectedly
  • Updated the Citizen Science Machine to prevent it from occasionally not functioning
  • Addressed a reported concern where enemies did not spawn during the “Defend BALEX” objective during the mission “The Family Jewel” in Voracious Canopy
  • Addressed a reported concern where the Eridium deposit failed to appear during the “Break Eridium Deposit” objective during the mission “Beneath the Meridian” in The Forgotten Basilica
  • Nativized Hotfixes


  • Fixed a reported concern where the host could crash when a client ended the Iron Bear Action Skill
  • Fixed a reported concern where the game could crash when viewing Fast Travel Stations on the ECHO Map


  • Added Arms Race to Matchmaking
  • Combined Trials and Circle of Slaughters into a single matchmaking pool
  • Addressed issue where players matching from a Takedown map would be put into a separate matchmaking pool
  • Updated matchmaking pools to only consider whether Mayhem Mode is enabled or disabled, instead of creating a pool for each Mayhem Level




Hitman Tree

  • Swapped the positions of Death Follows Close and Seein’ Red on the Skill Tree
  • Added Kill Skill Bonus +15% to Seein’ Red

Under Cover Tree

  • Swapped the positions of Confident Competence and Distributed Denial on the Skill Tree
  • Buffed Gun Damage from Confident Competence

Double Agent Tree

  • Duct Tape Mod now grants Zane immunity to damage from his weapons and grenades



  • Reworked the ability to allow the shield to refill before it is broken whenever an Action Skill is activated

Seein’ Dead

  • Lowered the Kill Skill Damage bonus


  • Updated Ties that Bind to only pass weapon and melee damage to enemies
  • Weapon Anointments that increase weapon or melee damage after Phaseslam now properly increases damage
  • Updated Muse Class Mod to prevent double-dipping on damage modifiers


  • Pets will now receive damage buffs from the global grenade anointment
  • Addressed a reported concern that when dealing critical hits in rapid succession while using the Rakk Attack Action Skill and Headcount Passive, Rakk Attack charges would not be gained properly, and the cooldown timer was reset


  • Added support for next-gen consoles, Microsoft Xbox S/X and the Sony PlayStation 5.
  • Added support for 4th Skill Trees to Twitch ECHOcast
  • Added support for Arms Race to Twitch ECHOcast
  • When watching a streamer using the ECHOcast during Arms Race, the inventory, skill trees, and Guardian Rank tabs are hidden. The Rare Chest Event is also deactivated and replaced with the Extractor Breach Event
  • When in Arms Race, a new Map Tab is shown, which renders the in-game map along with points of interest. Points of interest are:

– Player location
– Respawn locations
– Extractor locations
– Boss area
– Death circle size, location, and time between states

  • Added a new Arms Race event to the ECHOcast: Extractor Breach!


  • Enabled purple E-Tech pistols to drop in-game
  • Increased the resolution of the images on Zer0’s Bounty Board in Sanctuary III
  • Addressed a previous change that was causing some PC users to be unable to drop equipped gear



  • Increased weapon damage


  • Increased weapon damage
  • Increased number of projectiles that are released when the laser stops


  • Increased weapon damage


  • Increased weapon damage


  • Increased weapon damage


  • Increased weapon damage

Rebel Yell

  • Increased weapon damage


  • Increased weapon damage
  • Increased splash damage radius


  • Increased weapon damage


  • Increased weapon damage

[Source – Twisted Voxel]