PlayStation owners won’t have to wait until PS5 releases this holiday season to get a taste of ray tracing, as Crytek has confirmed that Crysis Remastered will support ray tracing on PS4 Pro when it releases next month.
Enabled through Crytek’s proprietary software based ray tracing solution, the Frankfurt based developer has confirmed that PS4 Pro owners will be able to enjoy software ray traced reflections and effects in Crysis Remastered. The reveal was noted by tech blog Digital Foundry in a recent tweet.
"For the first time a Crytek game will feature ray tracing on Xbox One X and PlayStation 4 Pro powered by CRYENGINE's proprietary software based ray tracing solution." https://t.co/0gZvy8jUJi
— Digital Foundry (@digitalfoundry) August 21, 2020
In the past, software ray tracing has been known to be extremely taxing when it comes to the hardware it is running on. As it turns out though, Crytek’s software based ray tracing solution is not very demanding at all and can run at a decent clip on older hardware such as the PS4 Pro.
However, while it’s indeed something of a technical feat to have software ray tracing in a game like Crysis Remastered on PS4 Pro, it’s important to remember that the hardware based ray tracing solution that the PS5 uses in titles such as Gran Turismo 7 and Ratchet & Clank: A Rift In Time, is much more advanced.
In case you missed it, you can catch the Crytek Remastered tech trailer below which shows off all the new visual upgrades the 2007 title will be receiving.
Crysis Remastered releases for PS4 and PS4 Pro on September 18, 2020.
[Source – Crytek via Digital Foundry on Twitter]