Speaking during an interview with IGN, Quantic Dream’s David Cage confirmed that his upcoming PlayStation 4-exclusive action-adventure, Detroit: Become Human, will last players around eight-ten hours.
This puts the game at roughly around the same length as fellow Quantic offerings, Heavy Rain and Beyond: Two Souls.
However, Cage was quick to note that Detroit “will have a lot of replayability value. This game is much more banding…than any game we have done before. We just wanted to push the envelope on pretty much everything in the game from the visuals, to the branching narrative, to everything.”
Much like Heavy Rain before it, Detroit will continue even if the player should lose a particular character. “There is no ‘game over’ in this game. If you die with one character, it’s lost.”
Detroit gameplay wows PS4 gamers at Sony’s E3 presser
Detroit was showcased extensively at Sony’s E3 2016 press conference, where Quantic Dream introduced a new character in the shape of Connor.
In this particular scene, Connor, an android tasked with aiding the police in locating deviants, is seen attempting to negotiate the release of a child hostage. The demo then showcases a number of ways in which the scene can play out.
Detroit was announced during Paris Games Week 2015, and is partly based on Quantic Dream’s 2012 tech demo, Kara. A release date has yet to be announced.
Check out our E3 2016 impressions here.