Sony Interactive Entertainment has filed a new patent for the PS5 DualSense controller, which suggests that the company is looking into implementing haptic feedback not only during pre-recorded gameplay sessions, but during streams, too.
While haptic feedback is part and parcel of the DualSense experience, it’s only currently available when you, the user, are playing a game. If you’re watching a stream or recording, you won’t get the sensation of haptics in action.
That looks set to change, however, if this patent is anything to go by. Here’s a snippet of the info provided:
Metadata indicating demanded haptic events during playback of an audio video (AV) stream is embedded with the AV stream, such that the metadata can be extracted during AV playback and rendered on the player’s side as demanded.
In this way, previously recorded video can be spectated during playback without losing whatever haptic experiences may have been generated for original playback without having to rely on merely deriving haptic events from audio.
The company also notes that “simulation headsets” can make sue of the same technology, so we could be looking at something similar being implemented in the as-yet unannounced PSVR 2. The news comes following another Sony patent that indicates a back button attachment is coming to the DualSense controller.
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[Source – SegmentNext]