Arrowhead Game Studio has continued its task of patching up Helldrivers 2 again today with another small update that tackles specific bugs and also balances out Leviathans more effectively. In regards to the latter, feedback has seen changes so that the Leviathans no longer inflict ragdolling effects and inflict less impulse damage to vehicles. Check out the Helldivers 2 update 1.003.104 patch notes below.
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Helldivers 2 was released in February 2024 for PC and PS5, and has remained one of the most successful multiplayer sinks on Sony’s console to date. Arrowhead Game Studios has been extremely proactive on the support front, releasing a steady stream of patches to iron out lingering bugs and balancing weapons, while also releasing new content in the form of additional Warbonds and more. The game’s creative director confirmed that Helldivers 2 has around 2.5 million players each week.
Weapons and Stratagems
- Fixed weapons being unable to fire after stimming while using a mounted weapon.
- P-92 Warrant bullets no longer penetrate when ricocheting
- Fixed guard dog text issues
Enemies
Leviathans
We have heard your feedback and are attempting to balance Leviathans to more manageable levels.
- The Leviathans no longer cause ragdolling and deal less impulse damage to vehicles
- Adjusted spawn rates, so you encounter less per mission
- Added an additional 1 second delay between shots for target locking
- Leviathan cannons can now be destroyed
Miscellaneous Fixes
- Fixed a bug that caused mission items to disappear when entering vehicles
- Fix for chat interactions causing weapon switches while using a mounted weapon, emotes and victory poses
- Fixed weapon grip issues and melee attack issues after using stims or emotes
[Source – Helldivers 2 Patch Notes via MP1st]
