Developer Ghost Games has confirmed that the PlayStation 4 and Xbox One versions of Need for Speed will run at 30fps.
The studio detailed its plans for the upcoming racer in an FAQ post on its website, where it also announced it has no plans for any premium DLC or microtransactions for the game.
"For any driving game a steady frame rate is incredibly important, and with Need for Speed we’re delivering super high production values when it comes to both visuals and sound – as can be seen in our pre-alpha footage of the game," said community manager Ben Walke.
"We always look to maximize the game technology with the platform technology for the experience we’re building, which is why the game will run at 30fps on both Xbox One and PlayStation 4. By doing this we ensure that your gameplay experience remains incredibly smooth and allows you to experience the high speed, adrenaline fuelled gameplay that you’ve come to expect from the Need for Speed series."
The FAQ also touched light on the game’s requirement of a constant Internet connection.
"You will need a persistent internet connection, as Need for Speed is committed to being a live service so we can deliver an ongoing experience that is constantly changing and evolving. We will include free content updates and challenges as an ever-present ways for you to earn rewards and continually explore the game."